Liquid Development Revenue and Competitors

Location

N/A

Total Funding

Gaming

Industry

Estimated Revenue & Valuation

  • Liquid Development's estimated annual revenue is currently $23.8M per year.(i)
  • Liquid Development's estimated revenue per employee is $202,000

Employee Data

  • Liquid Development has 118 Employees.(i)
  • Liquid Development grew their employee count by 5% last year.

Liquid Development's People

NameTitleEmail/Phone
1
VFX DirectorReveal Email/Phone
2
Art DirectorReveal Email/Phone
3
Character Art DirectorReveal Email/Phone
4
Art DirectorReveal Email/Phone
5
Studio Production DirectorReveal Email/Phone
6
Senior Art DirectorReveal Email/Phone
7
Project ManagerReveal Email/Phone
8
Project ManagerReveal Email/Phone
9
Art ManagerReveal Email/Phone
10
Project ManagerReveal Email/Phone
Competitor NameRevenueNumber of EmployeesEmployee GrowthTotal FundingValuation
#1
$7.4M46-4%N/AN/A
#2
$0.9M9-70%N/AN/A
#3
$1.2M100%N/AN/A
#4
$5.7M35169%N/AN/A
#5
$58.9M265N/AN/AN/A
#6
$76M3015%N/AN/A
#7
$3.7M260%N/AN/A
#8
$23.8M1185%N/AN/A
#9
$6M37-5%N/AN/A
#10
$6.9M43N/AN/AN/A
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What Is Liquid Development?

At Liquid Development, we know creating content for the next-generation of gaming machines can be a grueling process for publishers. The amount of assets required by these new state of the art games can break any budget! Assembling the team of artists is a tough job in itself, but occupying their time in between projects can be downright impossible. Not to mention, finding the resources to create a specific element of a game can often take longer than the task itself. \r\n\r\nEnter Liquid Development. Using our resources allows the publisher to do what they do best: create great games, instead of managing a room-full of artists. Liquid Development has the experience to step in at any point in the process and produce art that is top-notch and true to the designer's vision. Our management can combine talents from multiple artists and create a cohesive array of content. Because of our art director experience at previous organizations, we know the frustrations that publishers often face when trying to implement the work of multiple teams of artists. We know that this experience comes as a refreshing change to most publishers.

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Total Funding

118

Number of Employees

$23.8M

Revenue (est)

5%

Employee Growth %

N/A

Valuation

N/A

Accelerator

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Company NameRevenueNumber of EmployeesEmployee GrowthTotal Funding
#1
$15M1180%N/A
#2
$15M118-10%N/A
#3
$39.3M1195%N/A
#4
$16.7M119N/AN/A
#5
$32.1M1197%N/A