Kinzoo Revenue and Competitors

Location

N/A

Total Funding

BabyTech

Industry

Estimated Revenue & Valuation

  • Kinzoo's estimated annual revenue is currently $1.7M per year.(i)
  • Kinzoo's estimated revenue per employee is $96,000

Employee Data

  • Kinzoo has 18 Employees.(i)
  • Kinzoo grew their employee count by -5% last year.

Kinzoo's People

NameTitleEmail/Phone
1
Founder & CEOReveal Email/Phone
2
CTOReveal Email/Phone
3
Chief Operations OfficerReveal Email/Phone
4
Chief Commercial OfficerReveal Email/Phone
5
Chief Commercial OfficerReveal Email/Phone
6
Content Manager & CreatorReveal Email/Phone
7
Senior UX/UI DesignerReveal Email/Phone
8
Customer SupportReveal Email/Phone
9
STEM ConsultantReveal Email/Phone
10
Back End EngineerReveal Email/Phone
Competitor NameRevenueNumber of EmployeesEmployee GrowthTotal FundingValuation
#1
$1.3M14-18%N/AN/A
#2
$12.6M79-8%N/AN/A
#3
$3M27-23%N/AN/A
#4
$24.8M141N/AN/AN/A
#5
$1.7M18-5%N/AN/A
#6
$0.6M7-22%N/AN/A
#7
$4.7M37-5%N/AN/A
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What Is Kinzoo?

Kinzoo turns screen time into family time. Kids, parents and extended family come together on this single private platform—sharing experiences and making memories that wouldn't otherwise exist. This is a trusted introduction to technology that eases the screen time struggle by giving kids a constructive, skill-building outlet to learn, create, connect. And, it's a way for kids to deepen social relationships with friends, preparing them to respect others, think critically and be good digital citizens when they grow up. Our founder is a father who was searching for a better option—one that's designed for kids, made for families and built with parents in mind. With Kinzoo, kids can exchange messages, play creative games and learn with fun activities. They can learn, experience the best of technology and safely express themselves—and you all get to share in the moments that matter most.

keywords:N/A

N/A

Total Funding

18

Number of Employees

$1.7M

Revenue (est)

-5%

Employee Growth %

N/A

Valuation

N/A

Accelerator

Kinzoo News

2022-04-06 - Stranger Danger: These Kids' Apps Collect the Most Data

... Animal Jam (16), Kinzoo Social (15), Messenger Kids (15), Roblox (15), YouTube Kids (15), Amazon Kids+ (14), Animal Crossing: Pocket Camp (13),...

2022-04-06 - Stranger Danger: These Kids' Apps Collect the Most Data

The apps on the list that collected the most data types are Greenlight Kids & Teen Banking (22), Pokémon Go (17), Animal Jam (16), Kinzoo...

Company NameRevenueNumber of EmployeesEmployee GrowthTotal Funding
#1
$5.2M18-5%$9.5M
#2
$2.2M18N/AN/A
#3
$0.6M186%$2M
#4
$2.2M18-5%N/A
#5
$1.5M186%N/A