Foxmula Revenue and Competitors
Estimated Revenue & Valuation
- Foxmula's estimated annual revenue is currently $4.2M per year.
- Foxmula's estimated revenue per employee is $74,250
- Foxmula has 56 Employees.
- Foxmula grew their employee count by -27% last year.
Foxmula Competitors & Alternatives
|Competitor Name||Revenue||Number of Employees||Employee Growth||Total Funding||Valuation|
What Is Foxmula?
Foxmula is an edTech company, more than just an e-learning platform, addressing issues of Unemployment, lesser access to industry-oriented learning, learning breakdowns, stress around career building, industrial hiring and workforce management, with a community-driven ecosystem. Along with life-long networking in the community, Foxmula categorizes its user involvement in 2 ways - Profile building programs and Foxmula-X (guaranteed job program). Profile building programs, as of now, includes high in demand domains like Deep Learning, Data Science, node.js, Machine Learning and many more. All these programs have three basic pillars of Training, Certification, and work from home Internship (Industrial Exposure among Partner companies). Everything is self-paced. This lets users to explore different domains and diversify skills in a short span while building attractive industrial profies. Guaranteed job program, FoxmulaX, focuses beyond developing just a job-ready profile for the user and guarantees a Job post a 3 months bootcamp. The partner companies send in the exact skill-sets requirements according to their needs and the candidates are then tailor trained accordingly. Reducing time and resources considerably, this creates a win-win situation for both, students and the companies. We don't look for a one-time involvement with our users, but make them feel at home while they take their time to explore, learn and build a career. We then look forward to a life-long involvement from them for up-skilling (job upgrades), community networking, and being mentors to the fellow Foxmulites. With Foxmula Student Chapters in colleges, Online Community, our growing offline centers in different locations and products/software in line, we aim to be a fun ecosystem even for those who are not yet comfortable with technology and e-learning.keywords:N/A
Number of Employees
Employee Growth %
|Company Name||Revenue||Number of Employees||Employee Growth||Total Funding|