Zvika Pakula Email

VP Strategy and Business Development . Product Madness

Current Roles

Employees:
831
Revenue:
$35M
About
Product Madness burst into life in 2007 as the brainchild of two Stanford Business MBA graduates who possessed an innate love of gaming. Initially, the entrepreneurs developed casual games for Facebook and mobile, before having a light-bulb moment in 2009 and refocusing their efforts with laser-guided precision on the exploding social casino genre. They have been bringing world-class social slots to real slots fans ever since. What followed was extraordinary growth, and it didn't take long for Product Madness - now a mover and shaker in social casino circles - to catch the eye of Aristocrat Technologies Inc., one of the world's largest manufacturers and designers of casino slot machines. So, in 2012, Aristocrat acquired the Madness, bringing together groundbreaking, land-based slots content with some of the greatest social slots gaming anywhere on the web. Both companies haven't looked back ever since! By leveraging Aristocrat's much-loved and successful brands, Product Madness flagship and most popular title, Heart of Vegas, has beguiled and entertained virtual currency players since launching in 2013. Indeed, Heart of Vegas is a top-grossing game on Facebook's charts and continues to capture mobile markets around the globe - including reigning as the #1 top-grossing social casino iOS app in Australia. If you would like to understand how Product Madness use and maintain your data, please see the link below in relation to our commitment in line with GDPR. http://www.productmadness.com/applicant-privacy-notice/
Product Madness Address

London, null
UK
Product Madness Email

#1 Startup Dataset

Growth rates, revenue data, direct competitors and contact details.