XFL Revenue and Competitors
Estimated Revenue & Valuation
- XFL's estimated annual revenue is currently $130M per year.
- XFL's estimated revenue per employee is $200,000
Employee Data
- XFL has 650 Employees.
- XFL grew their employee count by 84% last year.
XFL's People
Name | Title | Email/Phone |
---|---|---|
1 | CFO | Reveal Email/Phone |
2 | Assistant To The President & League Liaison | Reveal Email/Phone |
3 | Controller | Reveal Email/Phone |
4 | SVP, Team Services | Reveal Email/Phone |
5 | Head Athletic Trainer, XFL, Orlando Guardians | Reveal Email/Phone |
6 | VP, Marketing & Brand | Reveal Email/Phone |
7 | Head Athletic Trainer | Reveal Email/Phone |
8 | SVP, Broadcast Operations | Reveal Email/Phone |
9 | VP, Team Business & Event Operations Vegas Vipers | Reveal Email/Phone |
10 | VP Health and Safety | Reveal Email/Phone |
XFL Competitors & AlternativesAdd Company
Competitor Name | Revenue | Number of Employees | Employee Growth | Total Funding | Valuation |
---|---|---|---|---|---|
#1 | $1330M | 2923 | 6% | N/A | N/A |
What Is XFL?
The new XFL will reimagine football for the 21st century when it kicks off in early 2020. Football is America's favorite sport boasting over 85 million fans but the traditional season is just too short. Seeing a tremendous opportunity to fill the void, Vince McMahon, XFL Founder and Chairman announced on January 25, 2018, the launch of a new league, which he is personally funding. McMahon is building the XFL with the same commitment and resolve that he has demonstrated building WWE into a global media and sports entertainment powerhouse. Delivering authentic, high energy football for the whole family at an affordable price, the XFL will offer fast-paced games with fewer play stoppages and simpler rules. The league will launch with eight teams, 40-man active rosters, and a 10-week regular season schedule, with a postseason consisting of two semifinal playoff games and a championship game. Each contest will be a high profile event with tens of thousands of fans, featuring innovative elements that bring them closer to the players and the game they love. The XFL will also establish a health, wellness and safety program that meets the needs of today's athletes. The XFL will embrace the latest on and off-field technology, providing live game coverage, content and real-time engagement across multiple platforms, giving fans greater access than ever before. We will build strong grassroots relationships with local organizations in our Host Cities through social responsibility partnerships, and the XFL will enjoy the support of WWE's many extraordinary resources and promotional capabilities. Headquartered in Stamford CT, the XFL is actively working to assemble a diverse team of smart, tenacious and passionate individuals to launch a progressive, fan-first, technologically-advanced new league - the XFL.
keywords:N/AN/A
Total Funding
650
Number of Employees
$130M
Revenue (est)
84%
Employee Growth %
N/A
Valuation
N/A
Accelerator
XFL News
On March 27th, several free agent football players from across the country gathered in Chula Vista, California, to work out in hopes of...
XFL Training And Practice Hub In Texas, Games Played In Home Cities, XFL Updates Job Site, Adds Director Of Payroll, SVP Of Ticket Sales,...
The XFL continued its efforts to counterprogram the USFL's return to the field by convening a virtual meeting of agents to pitch them on the...
Next year, Vince McMahon will be bringing the XFL back to television screens. This short-lived league crashed and burned back in 2001, but ...
As the XFL gets set to kick off in 2020, the league will soon draft players for its teams. A second-tier football league has yet to make a dent in the ...
Company Name | Revenue | Number of Employees | Employee Growth | Total Funding |
---|---|---|---|---|
#1 | $210.5M | 663 | -4% | $1.5M |
#2 | $247.7M | 707 | 2% | N/A |
#3 | $147.8M | 728 | 9% | N/A |
#4 | $35M | 742 | 6% | N/A |
#5 | $248M | 771 | 38% | $506M |