Video Games Live Revenue and Competitors
Estimated Revenue & Valuation
- Video Games Live's estimated annual revenue is currently $12.2M per year.
- Video Games Live's estimated revenue per employee is $184,500
Employee Data
- Video Games Live has 66 Employees.
- Video Games Live grew their employee count by 3% last year.
Video Games Live's People
Name | Title | Email/Phone |
---|---|---|
1 | Principal Conductor / Music Director | Reveal Email/Phone |
Video Games Live Competitors & AlternativesAdd Company
Competitor Name | Revenue | Number of Employees | Employee Growth | Total Funding | Valuation |
---|---|---|---|---|---|
#1 | $15.8M | 77 | 4% | N/A | N/A |
#2 | $38.3M | 170 | 22% | N/A | N/A |
#3 | $23.2M | 113 | 35% | N/A | N/A |
#4 | $66.1M | 293 | 30% | N/A | N/A |
#5 | $0.1M | 6 | 0% | N/A | N/A |
#6 | $5.2M | 32 | -3% | N/A | N/A |
#7 | $35M | 159 | -44% | $111.3M | N/A |
#8 | $18.9M | 92 | -5% | $279.7M | N/A |
#9 | $18.7M | 91 | 18% | N/A | N/A |
#10 | $6.4M | 39 | 0% | N/A | N/A |
What Is Video Games Live?
Video Games Live is an immersive concert event featuring music from the greatest video games of all time. Created and produced by industry veterans and world famous video game composers Tommy Tallarico and Jack Wall; top orchestras and choirs around the world perform along with exclusive video footage and music arrangements, synchronized lighting, special fx, solo performers, electronic percussion, live action and unique interactive segments to create an explosive one-of-a-kind entertainment experience. Special events surround the show, including a pre- and post-show festival. Guests will enjoy interactive game demos, prizes, a costume contest, game competitions and the very popular meet-and-greet with top game composers and designers. The best way to describe Video Games Live? Picture the excitement and energy of a rock concert mixed with the power and emotion of a symphony orchestra combined together by the technology, interactivity, stunning visuals and fun that only video games can provide. Completely synchronized cutting-edge video screen visuals, state-of-the-art lighting and special on-stage interactive segments dazzle audiences of all ages – gamers and non-gamers alike.
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Total Funding
66
Number of Employees
$12.2M
Revenue (est)
3%
Employee Growth %
N/A
Valuation
N/A
Accelerator
Company Name | Revenue | Number of Employees | Employee Growth | Total Funding |
---|---|---|---|---|
#1 | $8.6M | 66 | -1% | N/A |
#2 | $8.6M | 66 | -10% | N/A |
#3 | $3.5M | 66 | 5% | N/A |
#4 | $14.6M | 66 | 8% | N/A |
#5 | $12.5M | 66 | 10% | N/A |