Victoria Productions Revenue and Competitors

Location

N/A

Total Funding

Estimated Revenue & Valuation

  • Victoria Productions's estimated annual revenue is currently $2.1M per year.(i)
  • Victoria Productions's estimated revenue per employee is $101,500

Employee Data

  • Victoria Productions has 21 Employees.(i)
  • Victoria Productions grew their employee count by 5% last year.

Victoria Productions's People

NameTitleEmail/Phone
1
Office ManagerReveal Email/Phone
Competitor NameRevenueNumber of EmployeesEmployee GrowthTotal FundingValuation
#1
$22.6M142-18%N/AN/A
#2
$41.3M25944%N/AN/A
#3
$808.8M39849%N/AN/A
#4
$1320M19018%$445MN/A
#5
$513.8M247811%$215MN/A
#6
$16.7M1154%N/AN/A
#7
$469.4M22648%$298.8MN/A
#8
$84.3M46533%N/AN/A
#9
$19.4M127-2%$46.6MN/A
#10
$81.2M44825%N/AN/A
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What Is Victoria Productions?

Victoria Han Farago launched Victoria Productions in 2005 which has become a driving force in the digital world through the creation of beautifully crafted TV commercials, photography and multimedia services. In 2008 Victoria Productions pioneered breakthrough technology in the development of enchanting mobile educational apps, 3D&motion graphics and engaging web platforms for both children and adults. Our core product is 'Book+App', an augmented reality framework used by the publishing industry. “Book+App” allows content publishers to easily add App excitement and animation to their existing texts to increase their value, or to create entirely new projects from scratch. The only limit is your imagination. The team consists of 40 new media Artists, 3D designers, iOS/Android Programmers, Marketers, and 3D publishing specialists based in New York City and Seoul, South Korea. We have also partnered with numerous publishers and writers to develop apps based on their existing educational content. Our Solutions Our company has proudly been a pioneer in the augmented reality industry for over 7 years. We have been revolutionizing the publishing industry by adapting our client’s pre-existing content to the world of augmented reality and by providing various B2B and B2C services. Our products contribute to the emerging industry of "Edutech" in order to supplement early childhood and adult learning with the latest technology available. Business-to-Business: Working with clients to add augmented reality to pre-existing content. Business-to-Consumer: Providing educational Book+App products to customers. 1. Augmented Reality Publisher 2. Mobile App Development 3. Content Provider We are maintaining over 200 Apps through Apple, Samsung, Android Apps Store and forced on Edu-Tech Products.

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Total Funding

21

Number of Employees

$2.1M

Revenue (est)

5%

Employee Growth %

N/A

Valuation

N/A

Accelerator

Company NameRevenueNumber of EmployeesEmployee GrowthTotal Funding
#1
$3.7M21-71%N/A
#2
$1.4M210%$3.5M
#3
N/A215%N/A
#4
$2.1M21-47%N/A
#5
$3.7M21-12%N/A