Talespin Competitors, Revenue, Alternatives and Pricing

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Overview

Location:
Total Funding:N/A
Industry:Media
Founded:2015
Lead Investor(s):N/A

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Growjo 10k Ranking

Estimated Revenue & Financials

  • Talespin's estimated annual revenue is currently $21.1M per year.(?)
  • Talespin's estimated revenue per employee is $205,000

Employee Data

  • Talespin has 103 Employees.(?)
  • Talespin grew their employee count by 32% last year.
  • Talespin currently has 20 job openings.

It has begun. The Age of Experience; Where immersive technologies are giving rise to a significant shift, similar to that of mobile and the Internet, yet distinctly different than anything that has come before. The early stages of Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR) can make it difficult to recognize and understand that, collectively, they represent a new category of content with distinct differences, opportunities, and limitations. Talespin helps clients lift above the early-market hype and discover a clear view of how immersive technologies and human interface design come together to usher unprecedented opportunities in their business. Talespin is navigating this disruption by providing significant value at intersection of work and play. We are keenly focused on how the workplace and the workforce are changing because we believe that immersive technologies will provide the framework for future workers engagement, education, and empowerment. The power of the immersive future is unlocked when game development, computer vision, artificial intelligence, enterprise systems integration, visual effects, content production, and traditional software development all come together under one roof. This collection of talents allows TaIespin to focus on the future of work from the worker'sthe human's POV. Human-interface design allows for the symbiotic relationship between technology and humanity. The experience and information we receive through immersive content and technology can have a greater impact and thereby increase our capacity to make qualified decisions; Decisions where human performance is supported by technology, not supplanted by it.

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