Subspace Revenue and Competitors

Location

N/A

Total Funding

Networking

Industry

Estimated Revenue & Valuation

  • Subspace's estimated annual revenue is currently $4.8M per year.(i)
  • Subspace's estimated revenue per employee is $210,000

Employee Data

  • Subspace has 23 Employees.(i)
  • Subspace grew their employee count by 10% last year.

Subspace's People

NameTitleEmail/Phone
1
CEOReveal Email/Phone
2
Head Global InfrastructureReveal Email/Phone
3
Network Development Manager (APAC) at SubspaceReveal Email/Phone
4
DevOps EngineerReveal Email/Phone
5
Senior Software EngineerReveal Email/Phone
6
Talent & People GeneralistReveal Email/Phone
7
Senior Data AnalystReveal Email/Phone
8
Executive Assistant to CEO & Executive TeamReveal Email/Phone
9
Lead Network Reliability EngineerReveal Email/Phone
Competitor NameRevenueNumber of EmployeesEmployee GrowthTotal FundingValuation
#1
$0.2M80%$22MN/A
#2
$60.1M1825%N/AN/A
#3
$5.5M26-10%N/AN/A
#4
$1.4M9N/AN/AN/A
#5
$5.5M260%N/AN/A
#6
$10.3M43-4%N/AN/A
#7
$15.7M58-2%N/AN/A
#8
$10.3M45N/AN/AN/A
#9
$16.2M62-11%$82.8MN/A
#10
$4.4M21-5%N/AN/A
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What Is Subspace?

Subspace offers a fast lane for gaming companies looking to provide players with real-time, latency-free internet connection. The biggest multiplayer games in the world use Subspace to ensure the most competitive and engaging online experience possible.\n\nLag is often cited as the #1 problem that gamers face when it comes to enjoying multiplayer games. Subspace fixes this problem by working with publishers and studios to create a private network designed specifically for real-time gaming traffic only - delivering speed-of-light latency.\n\nOur technology is providing a better gaming experience for players across the world and on all platforms.\n\nEvery Millisecond Counts.

keywords:N/A

N/A

Total Funding

23

Number of Employees

$4.8M

Revenue (est)

10%

Employee Growth %

N/A

Valuation

N/A

Accelerator

Subspace News

2022-04-17 - Star Trek Online Is Really Just The Mirror Universe

While the tricobalt device is technically not made to cause subspace distortions, unlike a subspace weapon, which is banned under the second...

2022-04-17 - Galactic Civilizations IV: How to use Subspace Streams in sectors

Galactic Civilizations IV – Subspace Streams and sectors guide. Before you start your Galactic Civilizations IV playthrough, you'll be able to...

2022-04-06 - Thrio and Subspace Collaboration Delivers Enhanced ...

Thrio, Inc., maker of award-winning cloud contact center software, announced today its native switching integration with Subspace, Inc.,...

2021-11-18 - The metaverse is infrastructure

Presented by Subspace The metaverse is not an application that runs on top of a service. It’s not a world, and it’s not a game. It’s the next iteration of the internet that supports real-time experiences. The metaverse is infrastructure. The internet was born in the early 1970s as a way for th ...

2021-03-02 - From sci-fi to reality: Evidence that the metaverse is closer than you think

Presented by Subspace “You’re in a world based on the motto that behind every avatar, there is an enterprising human who can expect nothing but surprises. It’s a place that will be shaped by the interactions of thousands of avatars, a place that constantly evolves. … It all adds up to a whole n ...

Company NameRevenueNumber of EmployeesEmployee GrowthTotal Funding
#1
$3.1M23-8%$33.9M
#2
$2.8M235%N/A
#3
$1.6M23N/AN/A
#4
$2.3M23N/AN/A
#5
$3.3M23N/AN/A