Spinomenal Revenue and Competitors
Estimated Revenue & Valuation
- Spinomenal's estimated annual revenue is currently $19.2M per year.
- Spinomenal's estimated revenue per employee is $160,000
Employee Data
- Spinomenal has 120 Employees.
- Spinomenal grew their employee count by 33% last year.
Spinomenal's People
Name | Title | Email/Phone |
---|---|---|
1 | Co-Founder & CEO at Spinomenal | Reveal Email/Phone |
2 | Head Account Management | Reveal Email/Phone |
3 | Head Partnerships | Reveal Email/Phone |
4 | Chief Commercial Officer | Reveal Email/Phone |
5 | Organization Development Director | Reveal Email/Phone |
6 | Product Manager | Reveal Email/Phone |
7 | Lead Game Designer | Reveal Email/Phone |
8 | Senior Business Development Manager & Account Management Team Lead | Reveal Email/Phone |
9 | Backend Developer | Reveal Email/Phone |
Spinomenal Competitors & AlternativesAdd Company
Competitor Name | Revenue | Number of Employees | Employee Growth | Total Funding | Valuation |
---|---|---|---|---|---|
#1 | $19.2M | 120 | 33% | N/A | N/A |
What Is Spinomenal?
Founded in 2014, Spinomenal is one of the fastest-growing iGaming suppliers. With more than 180 game releases so far, we thrive on being the best! MGA license holder and games certificated in Alderney, Belarus, Bosnia R. Srpska, Bulgaria, Colombia, Croatia, Czech Republic, Denmark, Estonia, Gibraltar, Isle of Man, Italy, Latvia, Lithuania, Portugal, Romania, Spain, Sweden, Switzerland, and Serbia. in addition, all our games also have a German regulation compliant version. Here at Spinomenal, we understand the needs of the players by combining innovation and tradition. Our games vary on a wide range of themes and unique features to meet every player's preference. In addition, we provide a set of promotional tools such as SpinOWheel, Mega Flash Win, and a fully customized tournament tool to help build retention and improve KPI with minimum to no cost to the operators. So whether it's to celebrate a holiday, retain VIP players or engage new players, we have the games and the tools to make it happen.
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Total Funding
120
Number of Employees
$19.2M
Revenue (est)
33%
Employee Growth %
N/A
Valuation
N/A
Accelerator