Sphery Revenue and Competitors

Zurich, ZH CHE

Location

N/A

Total Funding

Health

Industry

Estimated Revenue & Valuation

  • Sphery's estimated annual revenue is currently $1.8M per year.(i)
  • Sphery's estimated revenue per employee is $162,000

Employee Data

  • Sphery has 11 Employees.(i)
  • Sphery grew their employee count by 38% last year.

Sphery's People

NameTitleEmail/Phone
1
Co-FounderReveal Email/Phone
Competitor NameRevenueNumber of EmployeesEmployee GrowthTotal FundingValuation
#1
$1.8M1138%N/AN/A
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What Is Sphery?

Sphery's fitness game solution features an innovative and scientifically proven Dual Flow algorithm, which balances the player's fitness/gaming skills with the physical/cognitive game difficulty during each training session. The player is guided to an individual optimal training/gameplay experience and gets fully absorbed by the playful workout. "Bringing Athletes & Gamers Together" Sphery's ExerCube invites digital-savvy athletes as well as game-loving couch potatoes to play and to exercise together or against each other. "More Fun = More Effectiveness" Sphery's game-based workout is fun and highly motivating. This increases player's performance and exercise frequency. A 30- minute ExerCube workout has an equal or even better effect than a traditional training. "Scientifically Proven" Sphery follows an iterative, research-based design approach and collaborates with internationally renowned universities and research institutions from the fields of sport science, psychology, game design and game research. "Movement Precision, Social Interaction & No Motion Sickness" To ensure a proper execution of all naturally feeling motion sequences and to encourage social interaction between players in real life, Sphery provides dynamic, well-balanced and highly immersive mixed reality training experiences instead of static, uncoordinated or isolating VR scenarios. "Co-Designing with the Target Group" The interdisciplinary Sphery team develops for and with the target group. The audio-visual appealing design of soft- and hardware is based on wishes and feedback of digital natives.

keywords:N/A

N/A

Total Funding

11

Number of Employees

$1.8M

Revenue (est)

38%

Employee Growth %

N/A

Valuation

N/A

Accelerator

Company NameRevenueNumber of EmployeesEmployee GrowthTotal Funding
#1
$0.9M11-8%N/A
#2
$1.5M11-8%N/A
#3
$1.4M11267%N/A
#4
$1.7M11-8%N/A
#5
$1M110%N/A