Rogue Factor Revenue and Competitors

Location

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Total Funding

Gaming

Industry

Estimated Revenue & Valuation

  • Rogue Factor's estimated annual revenue is currently $10.2M per year.(i)
  • Rogue Factor's estimated revenue per employee is $181,800

Employee Data

  • Rogue Factor has 56 Employees.(i)
  • Rogue Factor grew their employee count by 4% last year.

Rogue Factor's People

NameTitleEmail/Phone
1
Main artist - Cinematic directorReveal Email/Phone
2
Design DirectorReveal Email/Phone
3
Technical Director / Lead programmerReveal Email/Phone
4
Senior Character ArtistReveal Email/Phone
5
Senior Combat DesignerReveal Email/Phone
6
Principal Environment ArtistReveal Email/Phone
7
Generalist ProgrammerReveal Email/Phone
8
General Manager / Creative ProducerReveal Email/Phone
9
Programmeur GénéralisteReveal Email/Phone
10
Lead UI/UXReveal Email/Phone
Competitor NameRevenueNumber of EmployeesEmployee GrowthTotal FundingValuation
#1
$2.3M19-60%N/AN/A
#2
$10.2M564%N/AN/A
#3
$11.8M6520%N/AN/A
#4
$37.8M170N/AN/AN/A
#5
$39.6M17810%N/AN/A
#6
$37.3M16841%N/AN/A
#7
$37.3M16841%N/AN/A
#8
$127.5M505-7%N/AN/A
#9
$40.9M18415%N/AN/A
#10
$27.7M13738%N/AN/A
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What Is Rogue Factor?

THE NEW ROGUE FACTOR - MONTREAL'S PREMIER BOUTIQUE STUDIO With “Design Distinctions Create Desire” as our new guiding philosophy, we are hard at work planning and gearing up for our studio's next 10 years and beyond, as we aim to become what we affectionately dub Montreal's first Boutique Studio. While our hometown is known the world over for its vibrant game industry, comprising both renowned AAA giants and a myriad of small indies, we believe that a space exists right in the middle for something radically different. A space for the emergence of a bold and original new model - a middleweight developer with the capacity to produce ambitious and world-class titles that are intricate, deep, personal and captivating. ROGUES WANTED We want to create video games that are not afraid of being just that - games - utterly interactive and mechanically engrossing. In order to achieve this, our roadmap foresees the expansion of our current team to a total of 80-100 members, working with enviable development budgets and appropriate production timelines on large-scale-yet-intimate and truly unique projects, created by and for gamers. Our goal is to offer breathtaking original tales that will unfold as you, the player, get to live and breathe them for yourself like never before. By fully embracing this ideal and striving to achieve its very embodiment, our ambition is nothing less than to write tomorrow's gaming History.

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Total Funding

56

Number of Employees

$10.2M

Revenue (est)

4%

Employee Growth %

N/A

Valuation

N/A

Accelerator

Rogue Factor News

2022-04-13 - Nacon Announces New IP Hell Is Us From Rogue Factor, Led ...

Publisher Nacon has announced Rogue Factor's newest title in the works is called Hell is Us, with former Eidos Montreal Art Director...

2022-04-13 - Hell Is Us Is Rogue Factor's 'Most Ambitious Project to Date'

Its back story includes the sudden appearance of supernatural creatures. An event known as the Calamity unleashed them. hell is us rogue factor...

2022-04-13 - Nacon & Rogue Factor Announce New Game Hell Is Us

Nacon and indie developer Rogue Factor have announced their next game on the way with a new mystery adventure game Hell Is Us. This game is...

Company NameRevenueNumber of EmployeesEmployee GrowthTotal Funding
#1
$7.3M5633%N/A
#2
$12.6M56-3%N/A
#3
$7.3M56-15%N/A
#4
$11.3M56-21%N/A
#5
$7.1M5614%N/A