GameScribes Revenue and Competitors

Location

N/A

Total Funding

Gaming

Industry

Estimated Revenue & Valuation

  • GameScribes's estimated annual revenue is currently $7.9M per year.(i)
  • GameScribes's estimated revenue per employee is $161,600

Employee Data

  • GameScribes has 49 Employees.(i)
  • GameScribes grew their employee count by 2% last year.

GameScribes's People

NameTitleEmail/Phone
1
VP ProductionReveal Email/Phone
2
Director Business DevelopmentReveal Email/Phone
3
Project ManagerReveal Email/Phone
4
Account RepresentativeReveal Email/Phone
5
Game WritingReveal Email/Phone
6
Business Development AssociateReveal Email/Phone
Competitor NameRevenueNumber of EmployeesEmployee GrowthTotal FundingValuation
#1
$6M37-3%N/AN/A
#2
$6.6M41-18%N/AN/A
#3
$257.3M9100%N/AN/A
#4
$13.6M75-26%N/AN/A
#5
$4.1M290%N/AN/A
#6
$3.1M225%N/AN/A
#7
$3.4M244%N/AN/A
#8
$55.1M24822%N/AN/A
#9
$12.5M71-13%$5.3MN/A
#10
$1.5M12-33%N/AN/A
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What Is GameScribes?

GameScribes is a video game localization company headquartered in Los Angeles, California. Previously known as GTL Media, we provide game and audio translation, as well as quality assurance services through a global network of linguistic experts and dubbing professionals — supporting approximately 50 languages and over 100 dialects. We have worked with top gaming studios like Ubisoft, Bandai Namco, Warner Bros., Disney, Mattel, 505 Games, Insomniac, SGN, and many more. We work exclusively with in-territory translators to not only ensure high quality native translations, but also to help adapt the tone and phrasing of all materials to the local culture. GameScribes also has offices in North Carolina and Spain.

keywords:N/A

N/A

Total Funding

49

Number of Employees

$7.9M

Revenue (est)

2%

Employee Growth %

N/A

Valuation

N/A

Accelerator

Company NameRevenueNumber of EmployeesEmployee GrowthTotal Funding
#1
$10.6M4932%N/A
#2
$7.5M499%N/A
#3
$9.6M492%N/A
#4
N/A497%N/A
#5
$6.4M497%N/A