Frictional Games Revenue and Competitors
Estimated Revenue & Valuation
- Frictional Games's estimated annual revenue is currently $4.8M per year.
- Frictional Games's estimated revenue per employee is $161,600
Employee Data
- Frictional Games has 30 Employees.
- Frictional Games grew their employee count by 7% last year.
Frictional Games's People
Name | Title | Email/Phone |
---|---|---|
1 | Art Director / Visual Designer | Reveal Email/Phone |
2 | Level scripter | Reveal Email/Phone |
3 | 3D Artist | Reveal Email/Phone |
4 | Co-owner | Reveal Email/Phone |
5 | Lead Audio Designer | Composer | Reveal Email/Phone |
6 | Tools Programmer | Reveal Email/Phone |
7 | Lead 3D Artist | Reveal Email/Phone |
8 | Artist (2D,3D) | Reveal Email/Phone |
9 | Concept Artist | Reveal Email/Phone |
10 | Tools Programmer | Reveal Email/Phone |
Frictional Games Competitors & AlternativesAdd Company
Competitor Name | Revenue | Number of Employees | Employee Growth | Total Funding | Valuation |
---|---|---|---|---|---|
#1 | $11.5M | 63 | 0% | N/A | N/A |
#2 | $4.8M | 30 | 7% | N/A | N/A |
#3 | $115.6M | 458 | 7% | N/A | N/A |
#4 | $11.5M | 63 | 75% | N/A | N/A |
#5 | $4M | 28 | 47% | N/A | N/A |
#6 | $5.8M | 36 | 13% | N/A | N/A |
#7 | $2.1M | 17 | 6% | N/A | N/A |
#8 | $6.6M | 41 | 925% | N/A | N/A |
#9 | $32.4M | 146 | 62% | N/A | N/A |
#10 | $5.7M | 35 | 84% | N/A | N/A |
What Is Frictional Games?
Frictional's story started in 2007 with Penumbra, that was a unique combination of horror, physics and adventure gaming. With Amnesia we redefined what horror games can be, and helped kickstart the Let's Play phenomenon. In SOMA we explored deep, unsettling seas and subjects. With our two upcoming projects we aim to continue this thread. Our company was founded in Sweden, with employees working from home all across Europe. A decade later we have set up a central hub in Malmö, now housing 10 of the employees. A dozen more core members still work remotely, as well as the outsourcers we work with. We are 100% financially independent, funding our development entirely with the revenue made from our games. That gives us a lot of creative freedom, meaning we can keep pushing boundaries in different aspects of game design. Our goal is to create innovative, narrative-focused experiences, and explore how to use the potential of the video game medium to the fullest. When working with us your core duties and specific tasks are far from the only things you will be doing. We like to see people dabbling with things outside of their expertise and to constantly learn new stuff. The more areas of development you are able to take part in, the better.
keywords:N/AN/A
Total Funding
30
Number of Employees
$4.8M
Revenue (est)
7%
Employee Growth %
N/A
Valuation
N/A
Accelerator
Frictional Games News
Amnesia: Rebirth is the third installment to the Amnesia series, with Swedish studio Frictional Games again spearheading the game's...
Credit: Frictional Games. The Epic Games Store has revealed next week's free games, which include indie horror game Amnesia: Rebirth...
5) Amnesia: Rebirth. Publisher: Frictional Games; Platforms: PlayStation 4, Microsoft Windows, Linux, Macintosh operating systems...
Company Name | Revenue | Number of Employees | Employee Growth | Total Funding |
---|---|---|---|---|
#1 | $2.4M | 30 | -6% | N/A |
#2 | $3.8M | 33 | -3% | N/A |
#3 | $8.5M | 34 | -8% | N/A |
#4 | $3.9M | 34 | 6% | N/A |
#5 | $4.2M | 36 | 6% | N/A |