38 Studios Revenue and Competitors
Estimated Revenue & Valuation
- 38 Studios's estimated annual revenue is currently $6.3M per year.
- 38 Studios's estimated revenue per employee is $161,600
Employee Data
- 38 Studios has 39 Employees.
- 38 Studios grew their employee count by -7% last year.
38 Studios's People
Name | Title | Email/Phone |
---|---|---|
1 | COO | Reveal Email/Phone |
38 Studios Competitors & AlternativesAdd Company
Competitor Name | Revenue | Number of Employees | Employee Growth | Total Funding | Valuation |
---|---|---|---|---|---|
#1 | $12.4M | 68 | 1% | N/A | N/A |
#2 | $2.1M | 17 | 6% | N/A | N/A |
#3 | $6.3M | 39 | -7% | N/A | N/A |
What Is 38 Studios?
38 Studios is an entertainment and IP creation company in development on a broad range of products, including online and console video games, toys, novels, comics, film, TV, and other forms of digital media. Founded by Boston Red Sox pitcher Curt Schilling in late 2006, 38 Studios has assembled a team of world-class creative talent to bring to life an epic new intellectual property to redefine conventional multi-player gaming as it exists today, and nothing less. Furthering that goal in May 2009, 38 Studios acquired Big Huge Games and its body of extremely talented people and award-winning products and IP, ensuring the growth, market position, financial stability, and long-term success of 38 Studios. 38 Studios' first original products will feature the artistic vision of world-renowned comic book and toy creator Todd McFarlane (www.spawn.com) and best-selling fantasy author R. A. Salvatore (www.rasalvatore.com). To bring this epic world to life, 38 Studios employs skilled and dedicated artists, programmers, designers, writers, and others drawn from the world's most successful companies, all of whom join 38 Studios with the common goal of creating a most unique company by combining the ages-old art of the story with 21st century interactive entertainment.
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Total Funding
39
Number of Employees
$6.3M
Revenue (est)
-7%
Employee Growth %
N/A
Valuation
N/A
Accelerator
38 Studios News
MMOs like 38 Studios' Project Copernicus, Blizzard's Titan, and Everquest Next never saw the light of day. Then there are MMOs that launched...
Developer: 38 Studios, Big Huge Games, Kaiko Publisher: 38 Studios, Electronic Arts, THQ Nordic Platform(s): PC, PS4, Xbox One, Switch.
... only hope of regaining the office it has not held since the Carcieri era ended under the cloud of 38 Studios more than a decade ago.
Company Name | Revenue | Number of Employees | Employee Growth | Total Funding |
---|---|---|---|---|
#1 | $8.4M | 39 | 5% | N/A |
#2 | $10.1M | 39 | 0% | N/A |
#3 | $6.4M | 39 | N/A | N/A |
#4 | $3.5M | 40 | 18% | N/A |
#5 | $9.3M | 40 | 8% | N/A |