WayForward Technologies Revenue and Competitors

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Valencia, CA USA

Location

N/A

Total Funding

Gaming

Industry

Estimated Revenue & Valuation

  • WayForward Technologies's estimated annual revenue is currently $32.7M per year.(i)
  • WayForward Technologies's estimated revenue per employee is $222,200

Employee Data

  • WayForward Technologies has 147 Employees.(i)
  • WayForward Technologies grew their employee count by -6% last year.
Competitor NameRevenueNumber of EmployeesEmployee GrowthTotal FundingValuation
#1
$2.2M18260%N/AN/A
#2
$10.2M603%N/AN/A
#3
$246.9M87325%N/AN/A
#4
$19M9429%N/AN/A
#5
$3.4M24300%N/AN/A
#6
$3.4M249%N/AN/A
#7
$38M1856%N/AN/A
#8
$7.4M4820%$5.3MN/A
#9
$3.1M2216%N/AN/A
#10
$13.2M75-5%$185MN/A

WayForward was founded in 1990 by Voldi Way. Over a quarter century we've become one of the biggest independent developers out there, and house some of the finest talent in the video game industry. We got our start in the PC, Super Nintendo and Genesis era of gaming, rode the educational CD-ROM wave through the 90's, and eventually found our way back onto handhelds and consoles. We've built our reputation on solid gaming fundamentals, feature-quality character animation, and flexibility and know-how when it comes to bringing entertainment brands into the world of gaming - both original characters of our own design, or comic book and tinsel town favorites. Over the last few years we've become mainstays in the area of rebooting classic game series. Our games... The list of titles that WayForward has developed is an extensive one, at over 200 released titles. Recent products include DuckTales: Remastered, Double Dragon Neon, Adventure Time: Hey Ice King! Whyd You Steal Our Garbage!!, Batman: The Brave & the Bold, Contra 4 the list goes on and on. When we're not making games for other publishers, we're creating our own! Many years of working with top entertainers has rubbed off on us, and as a result our own home-grown creations are pretty swank. We've helped launch the digital download scene with Lit, Mighty Flip Champs, Mighty Switch Force, and are currently developing new entries to our award winning Shantae series! We've made a big push to extend our reach to new platforms and territories, and today WayForward's original games are being played all across the globe! Our goals... We want to create the most entertaining games under the sun. Our goal is to engage, delight, surprise, and match wits with gamers of all ages on whatever devices they can be found! Of course, a little humor along the way never hurts.

keywords:Entertainment,Gaming

N/A

Total Funding

147

Number of Employees

$32.7M

Revenue (est)

-6%

Employee Growth %

N/A

Valuation

N/A

Accelerator

WayForward Technologies News

2022-04-20 - Best way forward sought while anticipating worst : The DONG-A ILBO

In the past, social risks emerged due to lack of disaster prevention technology or of health hygiene. However, risks in today's world...

2022-04-20 - Technology makes me feel I don’t really belong in this world

Emerging from the pandemic, things are better, except Covid has made technology the way forward and I can't always get it to work for me.

2022-03-30 - Chemical data management: an open way forward

Data-intensive research must enter our curricula. "We think there is no need to invent new file formats or technologies," says Patiny. "In...

2019-09-05 - River City Girls Is Like River City Ransom But With Girls

Arc teamed up with the 2D maestros at Wayforward Technologies (Shantae, Mighty Switch Force) and now we've got River City Girls, out today ...

2019-08-26 - Fan-tastic

EVEN THOUGH WayForward Technologies already boasted of an impressive resume when it came out with Mighty Switch Force! in late 2011, ...

Company NameRevenueNumber of EmployeesEmployee GrowthTotal Funding
#1
$48.6M154144%N/A
#2
$26.2M16432%N/A
#3
$41.9M16833%N/A
#4
N/A17649%N/A
#5
N/A18229%N/A