VRSim Revenue and Competitors

East Hartford, CT USA

Location

N/A

Total Funding

Estimated Revenue & Valuation

  • VRSim's estimated annual revenue is currently $2.2M per year.(i)
  • VRSim's estimated revenue per employee is $101,500

Employee Data

  • VRSim has 22 Employees.(i)
  • VRSim grew their employee count by 10% last year.

VRSim's People

NameTitleEmail/Phone
1
Director Software EngineeringReveal Email/Phone
2
Operations ManagerReveal Email/Phone
3
Software EngineerReveal Email/Phone
4
President/CEOReveal Email/Phone
5
Software EngineerReveal Email/Phone
6
Sales & Customer Support ManagerReveal Email/Phone
Competitor NameRevenueNumber of EmployeesEmployee GrowthTotal FundingValuation
#1
$0.6M80%N/AN/A
#2
$0.1M1-83%N/AN/A
#3
$4.1M35N/AN/AN/A
#4
$3.5M301400%N/AN/A
#5
$2.5M259%N/AN/A
#6
$0.4M5-44%N/AN/A
#7
$0.9M10N/AN/AN/A
#8
$0.5M70%N/AN/A
#9
$2.2M22N/AN/AN/A
#10
$2.3M2310%N/AN/A
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What Is VRSim?

Founded in 2001, VRSim, Inc. is a Delaware corporation headquartered at 185 Main Street, in Central Connecticut State University's Institute of Technology and Business Development in New Britain, Connecticut. VRSim is the successor to ArgusVR , which was formed in the early 1990's by VRSim's Chief Technology Officer, Timothy Gifford. VRSim employs its proprietary technology to create innovative visual environments and displays for interactive simulations. The company's software and methodologies enable such diverse applications as advanced product design/validation, interactive reality-based training and predictive analytics. VRSim, Inc. produces virtual reality simulations for a wide range of applications. VRSim creates affordable virtual reality applications for clients worldwide. The company's award-winning designers draw from diverse backgrounds, giving us a unique capability to produce the most effective and engaging interactive exhibits, each of which is custom designed to our clients' needs. VRSim has a proven track record of excellence in design, execution, and service and continues to expand its technological base to meet both current and future client needs. Clients include industry, government and academic institutions.

keywords:N/A

N/A

Total Funding

22

Number of Employees

$2.2M

Revenue (est)

10%

Employee Growth %

N/A

Valuation

N/A

Accelerator

VRSim News

2022-03-30 - VRSim Announces First-of-its-Kind Certified Nursing Assistant ...

About VRSim: VRSim is a high-demand developer of interactive VR training solutions for skilled trades. VRSim, headquartered in East Hartford, CT...

Company NameRevenueNumber of EmployeesEmployee GrowthTotal Funding
#1
$2.2M22N/AN/A
#2
$1.7M230%N/A
#3
$3.5M250%N/A
#4
$5.3M26-16%N/A
#5
$4.9M260%N/A