UCLA Esports Revenue and Competitors

Location

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Total Funding

Sports

Industry

Estimated Revenue & Valuation

  • UCLA Esports's estimated annual revenue is currently $4.7M per year.(i)
  • UCLA Esports's estimated revenue per employee is $128,000

Employee Data

  • UCLA Esports has 37 Employees.(i)
  • UCLA Esports grew their employee count by 0% last year.

UCLA Esports's People

NameTitleEmail/Phone
Competitor NameRevenueNumber of EmployeesEmployee GrowthTotal FundingValuation
#1
$5.9M467%N/AN/A
#2
$13.8M861%N/AN/A
#3
$16.8M1054%N/AN/A
#4
$3.1M28-20%N/AN/A
#5
$2.9M26-95%N/AN/A
#6
$46.1M26227%N/AN/A
#7
$2.6M23-18%N/AN/A
#8
$18.1M1138%N/AN/A
#9
$2.9M26-4%N/AN/A
#10
$1.8M19-21%N/AN/A
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What Is UCLA Esports?

UCLA Esports is UCLA’s first officially recognized esports organization, currently housing teams in League of Legends, Overwatch, Hearthstone, Smash Ultimate, Rocket League, and Dota 2. Founded in 2017, UCLA Esports strives provide support and infrastructure to student-athletes. Our long-term goals include building permanent collegiate support on-campus, creating engaging content, introducing scholarships, and constructing permanent infrastructure dedicated to the growth of UCLA presence in collegiate gaming. We are affiliated with UCLA Club Sports and Recreation and do not currently offer scholarships. Facebook: https://web.facebook.com/UCLAEsports/ Twitter: https://twitter.com/UCLAEsports Instagram: https://www.instagram.com/uclaesports/?hl=en Youtube: https://www.youtube.com/channel/UCiKXTuPYazfyoTwkGx1_10g Twitch: https://www.twitch.tv/uclaesports

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N/A

Total Funding

37

Number of Employees

$4.7M

Revenue (est)

0%

Employee Growth %

N/A

Valuation

N/A

Accelerator

Company NameRevenueNumber of EmployeesEmployee GrowthTotal Funding
#1
$7.5M37-3%N/A
#2
$4.3M3716%N/A
#3
$3.5M37-3%N/A
#4
$673.9M37-76%$20M
#5
$4.3M37N/AN/A