The Famous Group Revenue and Competitors

Location

N/A

Total Funding

Estimated Revenue & Valuation

  • The Famous Group's estimated annual revenue is currently $27.7M per year.(i)
  • The Famous Group's estimated revenue per employee is $205,000

Employee Data

  • The Famous Group has 135 Employees.(i)
  • The Famous Group grew their employee count by -1% last year.

The Famous Group's People

NameTitleEmail/Phone
1
Chief Technology OfficerReveal Email/Phone
2
EVP, Production Reveal Email/Phone
3
EVP & Executive Producer, Proprietary TechnologiesReveal Email/Phone
4
VP Systems EngineeringReveal Email/Phone
5
VP FinanceReveal Email/Phone
6
Creative DirectorReveal Email/Phone
7
Account ManagerReveal Email/Phone
8
Producer / Product ManagerReveal Email/Phone
9
Production Operations ManagerReveal Email/Phone
10
Mixed Reality ProducerReveal Email/Phone
Competitor NameRevenueNumber of EmployeesEmployee GrowthTotal FundingValuation
#1
$18.5M905%N/AN/A
#2
$1.8M150%N/AN/A
#3
$53M235-2%N/AN/A
#4
$3.3M230%N/AN/A
#5
$272.7M950-8%N/AN/A
#6
$11.8M6421%N/AN/A
#7
$16.2M79-2%N/AN/A
#8
$3.2M22-4%N/AN/A
#9
$23.8M116252%N/AN/A
#10
$6.2M3819%N/AN/A
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What Is The Famous Group?

The Famous Group -A Fan Experience Company- Strategy • Creative • Technology When you inspire and engage a live audience they become fans. For more than 20 years, we’ve created passionate fans for the biggest brands, venues and events in the world. We begin working with each of our client partners by deeply understanding their brand, their goals, and their audience. We then execute with award-winning creative, rock-solid production and proprietary technology. We’ve been in the experiential business for over 20 years, creating immersive fan experiences for Fortune 500 brands, professional sports events, esports, concerts, festivals and retail environments. That includes 13 Super Bowls, Nike, the NFL, Live Nation, the NBA finals, Ubisoft, NCAA Final Four, Pepsi, NHL All-Star Weekend, AT&T, and more than 90 professional sports teams and venues. What we do: • Mixed Reality and Augmented Reality • Content, Creative and Production • Proprietary Fan Engagement Technology • Virtual Fans and Virtual Events • Experiential Activations Our Mission/Our Results: • Drive Engagement • Create Immersive Fan Experiences • Drive the Value of Commercial Partnerships • Create New Revenue Streams

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Total Funding

135

Number of Employees

$27.7M

Revenue (est)

-1%

Employee Growth %

N/A

Valuation

N/A

Accelerator

Company NameRevenueNumber of EmployeesEmployee GrowthTotal Funding
#1
$3.5M1357%N/A
#2
$15M1355%N/A
#3
$3.5M1365%N/A
#4
$36.7M13611%N/A
#5
$31.2M1370%$50.4M