The Core Entertainment Science School Revenue and Competitors
Estimated Revenue & Valuation
- The Core Entertainment Science School's estimated annual revenue is currently $43.2M per year.
- The Core Entertainment Science School's estimated revenue per employee is $198,000
Employee Data
- The Core Entertainment Science School has 218 Employees.
- The Core Entertainment Science School grew their employee count by 42% last year.
The Core Entertainment Science School's People
Name | Title | Email/Phone |
---|---|---|
1 | Brand manager | Reveal Email/Phone |
The Core Entertainment Science School Competitors & AlternativesAdd Company
Competitor Name | Revenue | Number of Employees | Employee Growth | Total Funding | Valuation |
---|---|---|---|---|---|
#1 | $14.2M | 79 | 22% | N/A | N/A |
#2 | $74.7M | 332 | 75% | N/A | N/A |
#3 | $36.2M | 183 | 15% | N/A | N/A |
#4 | $78.1M | 287 | 22% | N/A | N/A |
#5 | $45.3M | 229 | 28% | N/A | N/A |
#6 | $24.7M | 137 | 18% | N/A | N/A |
#7 | $37.6M | 190 | 28% | N/A | N/A |
#8 | $104.6M | 465 | 24% | N/A | N/A |
#9 | $29.9M | 151 | 19% | N/A | N/A |
#10 | $16.6M | 76 | 38% | N/A | N/A |
What Is The Core Entertainment Science School?
Centro de Estudios Superiores ubicado en Madrid Content City, el mayor hub audiovisual de Europa. Formación especializada creada en base a las necesidades reales de los grandes players de la industria del contenido de entretenimiento y ficción:\n\n #Cine #Series #Videojuegos #Animación #Business #Tecnología \n---------------------------------------------------------------------\n\nLos perfiles más demandados. \nProject Based Learning.\nShowreel o portfolio profesional.\nThe Core se articula en base a las cinco áreas de la industria del entretenimiento.\n\nCINE Y SERIES \nCreación de Guiones Audiovisuales \nEdición y Postproducción Audiovisual\n\nANIMACIÓN Y VIDEOJUEGOS\nAnimación 3D\nProgramación de Videojuegos \n\nCOMUNICACIÓN Y MARKETING \nComunicación Digital con Atresmedia\n\nINGENIERÍA CREATIVA \nData analytics applications in Content, Entertainment and Gaming\n \nBUSINESS \nEntertainment Management (MBA)\nMáster en Gestión de esports
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Total Funding
218
Number of Employees
$43.2M
Revenue (est)
42%
Employee Growth %
N/A
Valuation
N/A
Accelerator
Company Name | Revenue | Number of Employees | Employee Growth | Total Funding |
---|---|---|---|---|
#1 | $78.3M | 240 | 371% | N/A |
#2 | $114.6M | 632 | 8% | N/A |
#3 | $137.5M | 982 | 31% | N/A |