Steamoji Revenue and Competitors
Estimated Revenue & Valuation
- Steamoji's estimated annual revenue is currently $8.6M per year.
- Steamoji's estimated revenue per employee is $136,286
Employee Data
- Steamoji has 63 Employees.
- Steamoji grew their employee count by 31% last year.
Steamoji's People
Name | Title | Email/Phone |
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Steamoji Competitors & AlternativesAdd Company
Competitor Name | Revenue | Number of Employees | Employee Growth | Total Funding | Valuation |
---|---|---|---|---|---|
#1 | $14.2M | 65 | 0% | N/A | N/A |
#2 | $10.2M | 63 | 26% | N/A | N/A |
#3 | $785M | 3115 | N/A | N/A | N/A |
#4 | $70.2M | 312 | N/A | N/A | N/A |
#5 | $78.8M | 350 | 21% | N/A | N/A |
#6 | $498.2M | 1977 | 6% | N/A | N/A |
#7 | $3M | 18 | -10% | N/A | N/A |
#8 | $3.5M | 21 | -9% | N/A | N/A |
#9 | $89.6M | 398 | N/A | N/A | N/A |
#10 | $2.1M | 17 | 6% | N/A | N/A |
What Is Steamoji?
Steamoji is a maker academy for kids that trains builders, makers, inventors and entrepreneurs.\n\nTechnological change is accelerating. Many parents feel STEAM subjects (science, technology, engineering, arts and math) are important to help prepare their children for the careers of their future, but see schools more focused on traditional studies.\n\nSteamoji’s 400-hour “Build to Solve” curriculum is designed to fill this gap in a structured and reinforcing fashion across five subject pathways: fabrication, physical computing, engineering, digital arts and applied design. Students are taught basic skills, then encouraged to practically apply them in a spirit of “Build to Solve”. \n\nKids stay engaged, parents see progress.\n\nLet’s get building!
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Total Funding
63
Number of Employees
$8.6M
Revenue (est)
31%
Employee Growth %
N/A
Valuation
N/A
Accelerator
Company Name | Revenue | Number of Employees | Employee Growth | Total Funding |
---|---|---|---|---|
#1 | $7.5M | 63 | 37% | N/A |
#2 | $7.7M | 63 | 11% | N/A |
#3 | N/A | 63 | 13% | N/A |
#4 | $22.3M | 63 | 26% | N/A |
#5 | $13.7M | 63 | 5% | N/A |