SimCraft Revenue and Competitors
Estimated Revenue & Valuation
- SimCraft's estimated annual revenue is currently $1.9M per year.
- SimCraft's estimated revenue per employee is $147,000
Employee Data
- SimCraft has 13 Employees.
- SimCraft grew their employee count by 0% last year.
SimCraft's People
Name | Title | Email/Phone |
---|---|---|
1 | Co-founder & CTO | Reveal Email/Phone |
2 | Director Motorsports and Business Development | Reveal Email/Phone |
3 | Masterbuilder | Reveal Email/Phone |
4 | Supervisor | Reveal Email/Phone |
SimCraft Competitors & AlternativesAdd Company
Competitor Name | Revenue | Number of Employees | Employee Growth | Total Funding | Valuation |
---|---|---|---|---|---|
#1 | $16.5M | 75 | 4% | N/A | N/A |
#2 | $9.2M | 47 | 2% | N/A | N/A |
#3 | $4.1M | 24 | -69% | N/A | N/A |
#4 | $2.4M | 16 | 0% | N/A | N/A |
#5 | $7.1M | 36 | 24% | N/A | N/A |
#6 | $0.1M | 1 | -95% | N/A | N/A |
#7 | $15.4M | 70 | 6% | N/A | N/A |
#8 | $3600M | 4110 | 3% | N/A | N/A |
#9 | $5M | 29 | -9% | N/A | N/A |
#10 | $7.8M | 40 | 0% | N/A | N/A |
What Is SimCraft?
SimCraft® is the developer of a hi-fidelity technology for motion simulation for driving, aviation, and motorsport simulations. The combination of the company's center-of-mass hardware systems and its proprietary software is proven to produce systems capable of faithfully mapping vehicle movements (ground or air based) with no perceptible latency. The blend creates a broad range of simulator applications that are both formidable high-fidelity successors to the industry's outmoded Gough/Stewart hexapod platform models, as well as a legitimate candidate to take consumer video gaming into a full-body interactive experience. SimCraft's simulators are inherently low energy, small footprint, high utility & value, low-cost solutions. The result is that the company's systems perform better than those of products many times their weight, complexity and cost to purchase and operate. The company's software is unique in the ability to make real-time adjustments to multiple motion parameters while operating a vehicle in a simulation. This permits custom tuning the fidelity of the experience, say by changing the roll stiffness of a ground vehicle, “on the flyâ€. Multiple setups and motion profiles can be readily saved and shared, allowing quick changes between vehicle configurations to suit different simulated environments and session objectives. All this adds to efficiency and effectiveness in professional, commercial and defense training applications, and enhanced entertainment value.
keywords:N/AN/A
Total Funding
13
Number of Employees
$1.9M
Revenue (est)
0%
Employee Growth %
N/A
Valuation
N/A
Accelerator
SimCraft News
Scott Barnes says his Bermuda karting teammates must adopt a strong mentality to outlast their rivals at the SimCraft 24 Hours of Nola in...
Bortolotti Scores First IMSA iRacing Pro Series Presented by SimCraft Powered by VP Racing Fuels Win. April 23, 2021. Eng Wins Second Straight in GTLM Class...
Company Name | Revenue | Number of Employees | Employee Growth | Total Funding |
---|---|---|---|---|
#1 | $1.2M | 13 | -7% | N/A |
#2 | $0.9M | 13 | -32% | N/A |
#3 | $1.7M | 14 | 8% | N/A |
#4 | $1.8M | 14 | -18% | N/A |
#5 | $1.2M | 14 | -7% | N/A |