Seismic Games Revenue and Competitors
Estimated Revenue & Valuation
- Seismic Games's estimated annual revenue is currently $1.2M per year.
- Seismic Games's estimated revenue per employee is $121,200
Employee Data
- Seismic Games has 10 Employees.
- Seismic Games grew their employee count by -33% last year.
Seismic Games's People
Name | Title | Email/Phone |
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Seismic Games Competitors & AlternativesAdd Company
Competitor Name | Revenue | Number of Employees | Employee Growth | Total Funding | Valuation |
---|---|---|---|---|---|
#1 | $6M | 37 | -3% | N/A | N/A |
#2 | $6.6M | 41 | -18% | N/A | N/A |
#3 | $257.3M | 910 | 0% | N/A | N/A |
#4 | $13.6M | 75 | -26% | N/A | N/A |
#5 | $4.1M | 29 | 0% | N/A | N/A |
#6 | $3.1M | 22 | 5% | N/A | N/A |
#7 | $3.4M | 24 | 4% | N/A | N/A |
#8 | $55.1M | 248 | 22% | N/A | N/A |
#9 | $12.5M | 71 | -13% | $5.3M | N/A |
#10 | $1.5M | 12 | -33% | N/A | N/A |
What Is Seismic Games?
Founded in 2011 by ex-Activision & Pandemic Studios leadership • In our previous lives we made: Star Wars Battlefront 1 & 2, Saboteur, Lord of the Rings: Conquest, Call of Duty, Skylanders Battlecast • Team of 65+ developers, artists, game designers, and producers working with some of the world's biggest IPs • 2 full mobile production teams • 1 R&D VR/AR teams • 3rd full development team in progress • Working in Mobile, VR/AR and Location-Based Entertainment Join us!
keywords:N/AN/A
Total Funding
10
Number of Employees
$1.2M
Revenue (est)
-33%
Employee Growth %
N/A
Valuation
N/A
Accelerator
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Company Name | Revenue | Number of Employees | Employee Growth | Total Funding |
---|---|---|---|---|
#1 | $0.9M | 10 | -55% | N/A |
#2 | $0.9M | 10 | N/A | N/A |
#3 | $0.9M | 10 | N/A | N/A |
#4 | $0.8M | 10 | N/A | N/A |
#5 | $0.6M | 10 | N/A | N/A |