Second Life Revenue and Competitors

Location

N/A

Total Funding

3D

Industry

Estimated Revenue & Valuation

  • Second Life's estimated annual revenue is currently $40.4M per year.(i)
  • Second Life's estimated revenue per employee is $187,000

Employee Data

  • Second Life has 216 Employees.(i)
  • Second Life grew their employee count by -3% last year.

Second Life's People

NameTitleEmail/Phone
1
StudentReveal Email/Phone
Competitor NameRevenueNumber of EmployeesEmployee GrowthTotal FundingValuation
#1
$263.1M1296-2%N/AN/A
#2
$88.6M4810%$64MN/A
#3
$33.3M178-6%N/AN/A
#4
$26.7M14639%$95.2MN/A
#5
$1660M646123%$856.7M$45.8B
#6
$4.8M30-17%N/AN/A
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What Is Second Life?

Teaching in a 3D virtual world

keywords:N/A

N/A

Total Funding

216

Number of Employees

$40.4M

Revenue (est)

-3%

Employee Growth %

N/A

Valuation

N/A

Accelerator

Second Life News

2022-04-17 - Burton Fire's 'Jacob Kit' program saves second life after wreck

Burton Fire District's ”Jacob Kit” program helped save a life for the second time since it began in 2017.

2022-04-17 - The Inside Story of The Simpsons' Remarkable Second Life

Born as a primetime satire of Middle America, The Simpsons has become something else: the inspiration for all kinds of high art, from the...

2022-04-13 - Apple and Second Life slam Meta over fees for metaverse creators

One of the promises of "the metaverse" is that anyone will be able to create 3D items, worlds, and games and sell them to other metaverse...

Company NameRevenueNumber of EmployeesEmployee GrowthTotal Funding
#1
$78.4M21612%N/A
#2
$34.5M2167%N/A
#3
$48.7M2169%N/A
#4
$56.8M216N/AN/A
#5
$28.5M2169%N/A