Santa Monica Studio Revenue and Competitors

Location

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Total Funding

Estimated Revenue & Valuation

  • Santa Monica Studio's estimated annual revenue is currently $131.7M per year.(i)
  • Santa Monica Studio's estimated revenue per employee is $256,250

Employee Data

  • Santa Monica Studio has 514 Employees.(i)
  • Santa Monica Studio grew their employee count by 7% last year.

Santa Monica Studio's People

NameTitleEmail/Phone
1
Director TechnologyReveal Email/Phone
2
Director TechnologyReveal Email/Phone
3
Animation DirectorReveal Email/Phone
4
Narrative DirectorReveal Email/Phone
5
Studio Animation DirectorReveal Email/Phone
6
Design ManagerReveal Email/Phone
7
IT Support SpecialistReveal Email/Phone
Competitor NameRevenueNumber of EmployeesEmployee GrowthTotal FundingValuation
#1
$18.5M905%N/AN/A
#2
$1.8M150%N/AN/A
#3
$53M235-2%N/AN/A
#4
$3.3M230%N/AN/A
#5
$272.7M950-8%N/AN/A
#6
$11.8M6421%N/AN/A
#7
$16.2M79-2%N/AN/A
#8
$3.2M22-4%N/AN/A
#9
$23.8M116252%N/AN/A
#10
$6.2M3819%N/AN/A
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What Is Santa Monica Studio?

We are defined by our games, but powered by our creatives. Game development is about creative talent connecting, inspiring and achieving together. Santa Monica Studio is composed of diverse, ambitious, and highly collaborative creatives who empower, trust, and succeed together to deliver the highest quality AAA PlayStation products. With origins from Brazil to Poland to small town USA, the studio is home to over 200 world class talented developers putting the player experience first in every creative decision. Santa Monica Studio occupies “The Reserve”, a building that was previously a U.S. Post Office facility, located 1 mile from the sunny coast of Southern California, in the heart of “Silicon Beach”, with a layout that continually brings every team member together with collaboration, inspiration, and respect. Established in 1999, Santa Monica Studio became renowned for excellence in the action/adventure genre with the success of the award-winning God of War and its sequels. Building upon God of War's commitment to excellence in presentation and core mechanics, Santa Monica Studio has also been a pioneer in innovation and mentoring new voices in gaming. Based on a model established with the widely acclaimed thatgamecompany (flOw, Flower, Journey), Santa Monica Studio has since acted as an incubator for the Giant Sparrow team (The Unfinished Swan, Edith Finch) and SuperBot Entertainment (PlayStation All-Stars Battle Royale). Our studio team has also been a leader in the downloadable space, publishing innovative and award-winning games for the PlayStation Network, including flOw, Flower, Journey, Everybody's Gone to the Rapture, Warhawk, Linger in Shadows, Everyday Shooter, Fat Princess, Escape Plan, Sound Shapes, The Unfinished Swan, the PixelJunk series, Hohokum and more. At Santa Monica Studio, we serve quality in all that we do, and inspire quality as a strong family of creatives together.

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Total Funding

514

Number of Employees

$131.7M

Revenue (est)

7%

Employee Growth %

N/A

Valuation

N/A

Accelerator

Santa Monica Studio News

2022-04-20 - Rumored The Last of Us remake studio is working on a ...

Prior to this, Morrison previously worked as a senior animator at Santa Monica Studio, the PlayStation Studios developer behind God of War...

2022-04-06 - God of War Ragnarok's Ryan Hurst Shares Visit to Santa Monica Studio

Hurst shared photos commemorating his return to Santa Monica Studio in Santa Monica, California. Hurst does not explain what the nature of...

2022-03-30 - Santa Monica Studio Reiterates God of War Ragnarok’s 2022 Release Window

Santa Monica Studio Reiterates God of War Ragnarok's 2022 Release Window. Zarmena Khan Sunday, March 27, 2022. 3.

Company NameRevenueNumber of EmployeesEmployee GrowthTotal Funding
#1
$35M5147%N/A
#2
$173.8M5150%N/A
#3
$163.2M52015%N/A
#4
$84.8M5220%N/A
#5
$163.8M5249%N/A