SEGA HARDlight Revenue and Competitors
Estimated Revenue & Valuation
- SEGA HARDlight's estimated annual revenue is currently $15.8M per year.
- SEGA HARDlight's estimated revenue per employee is $202,000
Employee Data
- SEGA HARDlight has 78 Employees.
- SEGA HARDlight grew their employee count by 0% last year.
SEGA HARDlight's People
Name | Title | Email/Phone |
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SEGA HARDlight Competitors & AlternativesAdd Company
Competitor Name | Revenue | Number of Employees | Employee Growth | Total Funding | Valuation |
---|---|---|---|---|---|
#1 | $100.2M | 397 | 75% | N/A | N/A |
#2 | $3.3M | 23 | 0% | N/A | N/A |
#3 | $108.8M | 431 | 57% | N/A | N/A |
#4 | $20.6M | 102 | 437% | N/A | N/A |
#5 | $19.6M | 97 | -1% | N/A | N/A |
#6 | $213.5M | 755 | -13% | N/A | N/A |
#7 | $1.3M | 11 | N/A | N/A | N/A |
#8 | $20M | 99 | -17% | N/A | N/A |
#9 | $38.2M | 172 | 4% | N/A | N/A |
#10 | $36M | 162 | N/A | N/A | N/A |
What Is SEGA HARDlight?
We are a free-range games developer owned by SEGA, and are well known for bringing their much-loved blue mascot to the small screen. Our relationship with SEGA provides the perfect foundation for us to realise our global potential without losing our unique creative identity. Not only do we develop fun, but we have fun doing it. Everyone in our studio inputs all their passion and drive into developing our quality games. We are extremely proud in the diversity of our team, in their expertise, energy and instinct. Our studio has an inspiring and creative atmosphere, having worked very hard to achieve this we work even harder to retain it, keeping HARDlight a great studio to work in. As a trusted developer, our title list is expanding. The future holds more excitement to pass through our doors, we will be making games which look great, but play better for a while yet.
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Total Funding
78
Number of Employees
$15.8M
Revenue (est)
0%
Employee Growth %
N/A
Valuation
N/A
Accelerator
SEGA HARDlight News
... subscribers to Apple's gaming service can play as Sega's iconic ... Dash first launched in March 2013 and was developed by Hardlight.
SEGA has awarded Jinke Culture Industry (Jinke) the exclusive ... Dash 2: Sonic Boom were developed by HARDlight, a SEGA of Europe studio,...
James Back: As director of product at Sega Hardlight, I oversee the direction of the studio's live mobile titles to make sure we're doing the best
During the talk “Reaping the benefits of working local within a global company” local industry leaders Paul Twynholm from Sega Hardlight,
Company Name | Revenue | Number of Employees | Employee Growth | Total Funding |
---|---|---|---|---|
#1 | $15.8M | 78 | -1% | N/A |
#2 | $22.1M | 87 | -13% | N/A |
#3 | $14.3M | 88 | 7% | N/A |
#4 | $25.1M | 93 | 0% | N/A |
#5 | $7.5M | 100 | 12% | N/A |