Reactive Reality Revenue and Competitors
Estimated Revenue & Valuation
- Reactive Reality's estimated annual revenue is currently $4.4M per year.
- Reactive Reality's estimated revenue per employee is $136,000
Employee Data
- Reactive Reality has 32 Employees.
- Reactive Reality grew their employee count by -35% last year.
Reactive Reality's People
Name | Title | Email/Phone |
---|---|---|
1 | Co-Founder | Reveal Email/Phone |
2 | CTO | Reveal Email/Phone |
3 | CEO | Reveal Email/Phone |
4 | Content Officer | Reveal Email/Phone |
5 | Head Finance & HR | Reveal Email/Phone |
6 | Content Manager | Reveal Email/Phone |
7 | Performance Marketing Manager | Reveal Email/Phone |
8 | Core Algorithm Developer | Reveal Email/Phone |
9 | Software Engineer | Reveal Email/Phone |
10 | Program Manager/Organisational Development | Reveal Email/Phone |
Reactive Reality Competitors & AlternativesAdd Company
Competitor Name | Revenue | Number of Employees | Employee Growth | Total Funding | Valuation |
---|---|---|---|---|---|
#1 | $19.4M | 114 | -37% | N/A | N/A |
#2 | $1.1M | 11 | 0% | N/A | N/A |
#3 | $5.6M | 41 | N/A | N/A | N/A |
#4 | $5780M | 7726 | 8% | N/A | N/A |
#5 | $9.9M | 65 | 5% | N/A | N/A |
#6 | $41.7M | 223 | 24% | N/A | N/A |
#7 | $24270M | 27863 | 21% | $4B | N/A |
#8 | $207.3M | 871 | N/A | N/A | N/A |
#9 | $4M | 52 | 8% | N/A | N/A |
#10 | $4.2M | 31 | N/A | N/A | N/A |
What Is Reactive Reality?
Reactive Reality is a technology leader in augmented reality (AR), located in Graz, Austria and Milpitas, California. It has developed an industry leading AR engine that converts standard 2D photos into accurate 3D models in a matter of minutes. It works for a wide range of objects, the processing is highly automated, and everything runs on your device of choice. The technology is unique in the market due to its scalability and realism. Reactive Reality's core product PICTOFiT enables online shoppers to experience products before buying through Augmented Reality and Artificial Intelligence. Users can create photo-realistic 3D avatars of themselves to get accurate measurements and see new outfits on themselves. Retailers can easily integrate PICTOFiT into existing web-shops and apps to increase sales conversion and reduce return rates or increase user engagement & loyalty. Users can experience products in the following ways: 3D Avatar Generation & Body Measurements Reactive Reality's technology allows users to generate a 3D avatar of themselves with thousands of measurements on their smartphones. Our novel image-based approach makes 3D avatars photorealistic and avoids the artificial look of other technologies. Users can animate their avatars, or immerse themselves into video games, pose on a fashion runway, visit future travel designations, and track body changes. Fashion Try-On Reactive Reality's technology allows brands and retailers to generate photorealistic 3D models of their products in an efficient manner, capturing fine details such as winkles, fabrics and furry material. They can be placed on product detail pages and be used for virtual try-on applications. General Product Placement/Visualization Reactive Reality's technology works for all types of products including furniture, food, electronics, plants, accessories, etc. which can be used in augmented and virtual reality experiences.
keywords:N/AN/A
Total Funding
32
Number of Employees
$4.4M
Revenue (est)
-35%
Employee Growth %
N/A
Valuation
N/A
Accelerator
Reactive Reality News
Styleme, Newtempo, Visualook, TriMirror, Texel, Magic Mirror, FestaVR, Metail, Reactive Reality, Voofit, Virtooal, Jiangsu Mihe Digital...
... Visualook, Zugara, Inc., Fitle, Fitnect Interactive, Imaginate Technologies Inc, REACTIVE REALITY GMBH, and Secret Sauce Partners.
Company Name | Revenue | Number of Employees | Employee Growth | Total Funding |
---|---|---|---|---|
#1 | $3.8M | 32 | 68% | N/A |
#2 | $4.1M | 32 | 45% | N/A |
#3 | $2.6M | 33 | 57% | N/A |
#4 | N/A | 34 | 183% | N/A |
#5 | $4.1M | 35 | N/A | N/A |