Omnia Media Revenue and Competitors

Location

N/A

Total Funding

Estimated Revenue & Valuation

  • Omnia Media's estimated annual revenue is currently $4.9M per year.(i)
  • Omnia Media's estimated revenue per employee is $164,000

Employee Data

  • Omnia Media has 30 Employees.(i)
  • Omnia Media grew their employee count by -9% last year.
Competitor NameRevenueNumber of EmployeesEmployee GrowthTotal FundingValuation
#1
$18.5M905%N/AN/A
#2
$1.8M150%N/AN/A
#3
$53M235-2%N/AN/A
#4
$3.3M230%N/AN/A
#5
$272.7M950-8%N/AN/A
#6
$11.8M6421%N/AN/A
#7
$16.2M79-2%N/AN/A
#8
$3.2M22-4%N/AN/A
#9
$23.8M116252%N/AN/A
#10
$6.2M3819%N/AN/A
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What Is Omnia Media?

We create and distribute content to super-serve a global fan community passionate about gaming culture. We work with the biggest video game content creators and own and operate several leading gaming brands. In total, we reach 90MM unique users a month across our digital platforms including YouTube, Snapchat, Facebook, Instagram and OTT linear channels, driving more the 3 billion views a month. Our owned channels include the largest Fornite community channel in the world, BCC, the #1 animation brand on YouTube, Arcade Cloud, and pop culture analysis brand Wisecrack. We produce 7 series on Snapchat including GTA Today, Best COD Clips, The Countdown, The Squad, BCC and Block Squad We reach

keywords:N/A

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Total Funding

30

Number of Employees

$4.9M

Revenue (est)

-9%

Employee Growth %

N/A

Valuation

N/A

Accelerator

Company NameRevenueNumber of EmployeesEmployee GrowthTotal Funding
#1
$6M30-3%N/A
#2
$3.5M30-14%N/A
#3
$3.4M30N/AN/A
#4
N/A307%N/A
#5
$3.6M317%N/A