Oculus VR Revenue and Competitors
Estimated Revenue & Valuation
- Oculus VR's estimated annual revenue is currently $211.6M per year.
- Oculus VR received $400.0M in venture funding in June 2015.
- Oculus VR's estimated revenue per employee is $311,150
- Oculus VR's total funding is $98.4M.
Employee Data
- Oculus VR has 680 Employees.
- Oculus VR grew their employee count by -4% last year.
Oculus VR's People
Name | Title | Email/Phone |
---|---|---|
1 | Founder | Reveal Email/Phone |
2 | CEO and co-founder | Reveal Email/Phone |
3 | CTO | Reveal Email/Phone |
4 | CMO | Reveal Email/Phone |
5 | COO | Reveal Email/Phone |
6 | VP and General Manager Seattle | Reveal Email/Phone |
7 | Communications Director, Oculus VR & Facebook Gaming | Reveal Email/Phone |
8 | Director Games BD | Reveal Email/Phone |
9 | Senior Director Product and Program Management, XR Technology | Reveal Email/Phone |
10 | Program Manager | Reveal Email/Phone |
Oculus VR Competitors & AlternativesAdd Company
Competitor Name | Revenue | Number of Employees | Employee Growth | Total Funding | Valuation |
---|---|---|---|---|---|
#1 | $0.6M | 5 | -88% | N/A | N/A |
#2 | $23.3M | 95 | 20% | N/A | N/A |
#3 | $38.8M | 144 | 7% | N/A | N/A |
#4 | $7.6M | 39 | -11% | N/A | N/A |
#5 | $2.5M | 17 | 13% | N/A | N/A |
#6 | $8.2M | 42 | 2% | N/A | N/A |
#7 | $6.1M | 31 | 3% | N/A | N/A |
#8 | $3.3M | 7 | -42% | $19.8M | N/A |
#9 | $120.1M | 392 | 3% | N/A | N/A |
#10 | $4.3M | 25 | -4% | N/A | N/A |
What Is Oculus VR?
The Oculus team at Facebook lets people experience anything, anywhere, with anyone through world-class VR hardware and software. With global departments dedicated to VR research, computer vision, haptics, social interaction, and more, Oculus is committed to driving the state of the art forward through relentless innovation. The Oculus suite of hardware currently includes: Rift, our high-end PC VR headset; Touch controllers, to bring your hands into virtual reality; and Gear VR, to bring the magic with you wherever you areall powered by the Oculus Platform. Since being founded in 2012and furthered through our acquisition by Facebook in 2014Oculus has grown from the idea of a single headset to multiple headsets, a powerful platform, and a thriving ecosystem. Our developer community has built nearly a thousand games, apps, and experiences, all available on the Oculus Store. As we continue to grow the possibilities of the technology, we're partnering with communities and nonprofits from around the world to drive social change and foster a positive impact. VR's potential to connect the world is immenseand we're just getting started. For more information, visit: http://oculus.com.
keywords:Advertising,Analytics,Marketing,Marketing Analytics$98.4M
Total Funding
680
Number of Employees
$211.6M
Revenue (est)
-4%
Employee Growth %
N/A
Valuation
N/A
Accelerator
Oculus VR News
There are tons of neat Oculus Quest 2 accessories out there, and we've picked out six of the best to help make your VR gaming sessions even...
Get ready to answer the call when Ghostbusters VR comes to the Oculus Quest 2 later this year.
Meta today announced major improvements coming to Quest 2's controllerless hand-tracking capability. The 're-architected computer vision...
Isabella James, Tech Times 21 November 2021, 10:11 pm "Resident Evil 4 VR" is getting the much-loved Mercenaries mode as a free update next year, according to a video that was uploaded on the Oculus YouTube channel that was eventually set to private. The video does not provide information on w ...
Isaiah Richard, Tech Times 03 November 2021, 06:11 am Meta's Oculus is releasing a new feature for its VR called "Space Sense", and it would bring a safety function for everyone that uses the goggles, especially at home. Knocking over a special vase or lamp is a big no-no, especially at home or ...
Company Name | Revenue | Number of Employees | Employee Growth | Total Funding |
---|---|---|---|---|
#1 | $143.3M | 716 | 21% | $61.2M |
#2 | $276.7M | 771 | -1% | $310.5M |
#3 | $152.9M | 780 | 29% | N/A |
#4 | $161.3M | 823 | -1% | N/A |
#5 | $121.6M | 852 | 9% | $1.3B |
Oculus VR Funding
Date | Amount | Round | Lead Investors | Reference |
---|---|---|---|---|
2013-06-18 | $16.0M | A | Spark Capital, Matrix | Article |
2013-12-13 | $75.0M | Undisclosed | Andreessen Horowitz | Article |
2015-06-29 | $400.0M | Undisclosed | Formation 8 | Article |