Oculus VR Revenue and Competitors

Location

$98.4M

Total Funding

Electronics

Industry

Estimated Revenue & Valuation

  • Oculus VR's estimated annual revenue is currently $211.6M per year.(i)
  • Oculus VR received $400.0M in venture funding in June 2015.
  • Oculus VR's estimated revenue per employee is $311,150
  • Oculus VR's total funding is $98.4M.

Employee Data

  • Oculus VR has 680 Employees.(i)
  • Oculus VR grew their employee count by -4% last year.

Oculus VR's People

NameTitleEmail/Phone
1
FounderReveal Email/Phone
2
CEO and co-founderReveal Email/Phone
3
CTOReveal Email/Phone
4
CMOReveal Email/Phone
5
COOReveal Email/Phone
6
VP and General Manager SeattleReveal Email/Phone
7
Communications Director, Oculus VR & Facebook GamingReveal Email/Phone
8
Program ManagerReveal Email/Phone
9
Architecture Requirements Manager / TPM - Silicon Architecture - ConsultantReveal Email/Phone
10
VR Tools Software Engineering ManagerReveal Email/Phone
Competitor NameRevenueNumber of EmployeesEmployee GrowthTotal FundingValuation
#1
$0.6M5-88%N/AN/A
#2
$23.3M9520%N/AN/A
#3
$38.8M1447%N/AN/A
#4
$7.6M39-11%N/AN/A
#5
$2.5M1713%N/AN/A
#6
$8.2M422%N/AN/A
#7
$6.1M313%N/AN/A
#8
$3.3M7-42%$19.8MN/A
#9
$120.1M3923%N/AN/A
#10
$4.3M25-4%N/AN/A
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What Is Oculus VR?

The Oculus team at Facebook lets people experience anything, anywhere, with anyone through world-class VR hardware and software. With global departments dedicated to VR research, computer vision, haptics, social interaction, and more, Oculus is committed to driving the state of the art forward through relentless innovation. The Oculus suite of hardware currently includes: Rift, our high-end PC VR headset; Touch controllers, to bring your hands into virtual reality; and Gear VR, to bring the magic with you wherever you areall powered by the Oculus Platform. Since being founded in 2012and furthered through our acquisition by Facebook in 2014Oculus has grown from the idea of a single headset to multiple headsets, a powerful platform, and a thriving ecosystem. Our developer community has built nearly a thousand games, apps, and experiences, all available on the Oculus Store. As we continue to grow the possibilities of the technology, we're partnering with communities and nonprofits from around the world to drive social change and foster a positive impact. VR's potential to connect the world is immenseand we're just getting started. For more information, visit: http://oculus.com.

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$98.4M

Total Funding

680

Number of Employees

$211.6M

Revenue (est)

-4%

Employee Growth %

N/A

Valuation

N/A

Accelerator

Oculus VR News

2022-04-20 - Best Oculus Quest 2 accessories – what's worth the cash?

There are tons of neat Oculus Quest 2 accessories out there, and we've picked out six of the best to help make your VR gaming sessions even...

2022-04-19 - Ghostbusters VR is coming to the Oculus Quest 2

Get ready to answer the call when Ghostbusters VR comes to the Oculus Quest 2 later this year.

2022-04-17 - “Major improvements” Coming to Quest 2 Hand-tracking with ‘2.0’ Upgrade

Meta today announced “major improvements” coming to Quest 2's controllerless hand-tracking capability. The 're-architected computer vision...

2021-11-21 - 'Resident Evil 4 VR' to Get Mercenaries Mode Next Year

Isabella James, Tech Times 21 November 2021, 10:11 pm "Resident Evil 4 VR" is getting the much-loved Mercenaries mode as a free update next year, according to a video that was uploaded on the Oculus YouTube channel that was eventually set to private. The video does not provide information on w ...

2021-11-03 - Meta: Oculus Space Sense for VR is Coming to Avoid Knocking Off Furnitures, Colliding With Pets

Isaiah Richard, Tech Times 03 November 2021, 06:11 am Meta's Oculus is releasing a new feature for its VR called "Space Sense", and it would bring a safety function for everyone that uses the goggles, especially at home. Knocking over a special vase or lamp is a big no-no, especially at home or ...

Company NameRevenueNumber of EmployeesEmployee GrowthTotal Funding
#1
$143.3M71621%$61.2M
#2
$276.7M771-1%$310.5M
#3
$152.9M78029%N/A
#4
$161.3M823-1%N/A
#5
$121.6M8529%$1.3B

Oculus VR Funding

DateAmountRoundLead InvestorsReference
2013-06-18$16.0MASpark Capital, MatrixArticle
2013-12-13$75.0MUndisclosedAndreessen HorowitzArticle
2015-06-29$400.0MUndisclosedFormation 8Article