Motion Capture and Virtual Reality Revenue and Competitors
Estimated Revenue & Valuation
- Motion Capture and Virtual Reality's estimated annual revenue is currently $1.5M per year.
- Motion Capture and Virtual Reality's estimated revenue per employee is $87,000
Employee Data
- Motion Capture and Virtual Reality has 17 Employees.
- Motion Capture and Virtual Reality grew their employee count by -15% last year.
Motion Capture and Virtual Reality's People
Name | Title | Email/Phone |
---|---|---|
1 | Director Research and Development | Reveal Email/Phone |
2 | Installation Manager | Reveal Email/Phone |
3 | Sofware Developer | Reveal Email/Phone |
4 | Game Developer | Reveal Email/Phone |
5 | Systems Engineer | Reveal Email/Phone |
6 | Biomedical Engineer | Reveal Email/Phone |
Motion Capture and Virtual Reality Competitors & AlternativesAdd Company
Competitor Name | Revenue | Number of Employees | Employee Growth | Total Funding | Valuation |
---|---|---|---|---|---|
#1 | $0.1M | 8 | -33% | $5.9M | N/A |
#2 | $1.3M | 15 | 25% | N/A | N/A |
#3 | $2.1M | 21 | 5% | N/A | N/A |
#4 | $2.5M | 25 | 4% | N/A | N/A |
#5 | $3.9M | 34 | 42% | N/A | N/A |
#6 | $2M | 20 | -9% | N/A | N/A |
#7 | $0.3M | 4 | -20% | N/A | N/A |
#8 | $2M | 20 | 11% | N/A | N/A |
#9 | $38M | 238 | -34% | N/A | N/A |
#10 | $0.6M | 8 | 14% | N/A | N/A |
What Is Motion Capture and Virtual Reality?
Motion Reality, Inc. was originally founded as Biomechanics, inc. in 1984. In 2001, Motion Reality, Inc. was founded and acquired all of the rights to the applications utilizing the technology developed by Biomechanics. Located near Atlanta, Georgia, Motion Reality is a pioneer in real-time 3D motion capture and immersive virtual reality simulation technologies. After more than thirty years of research and development in the areas of mechanical engineering, biomechanics, image processing, computer science, and animation, Motion Reality is recognized as a leader in motion capture, spatial engineering analysis, and 3D computer graphics animation and simulation. Using our technology, Motion Reality designs and delivers real-time, motion capture, training simulators. Our product offerings include the Motion Reality 3D Golf System and the VIRTSIM and Dauntless immersive training systems for the Law Enforcement and Military markets. DAUNTLESS, our newest simulator, was developed in partnership with Mass Virtual and is an immersive environment based on the CryEngine game engine. InDAUNTLESS, trainees are fully immersed, “head-to-toe,†in training scenarios requiring the execution of basic individual maneuvers, complex unit tactics, and mission rehearsals. They are able to train as individuals and in teams of up to twelve. Trainees have complete freedom of movement to run, jump, or crawl throughout the full volume (up to 5,000 square feet - equivalent to a basketball court), unrestricted by wires or tethers. The system allows training in a range of re-configurable environments. User-customizable scenarios can be configured within these environments to train individuals in direct action, counter-terrorism, react to contact, or other tactics, techniques and procedures based on attributes of the current operational environment. The built-in after action review tracks trainee movements and engagements.
keywords:N/AN/A
Total Funding
17
Number of Employees
$1.5M
Revenue (est)
-15%
Employee Growth %
N/A
Valuation
N/A
Accelerator
Motion Capture and Virtual Reality News
Studios, BET and FOX on motion capture for advanced animation projects. ... Mack has worked on multiple virtual reality-based projects while...
Planar explains that it is an initiative designed to revolutionize the explosive virtual production (VP) and extended reality (XR) markets.
As a result, VR users move in virtual reality with their own legs, ... Therefore mocap is one of the most important features that we will...
Company Name | Revenue | Number of Employees | Employee Growth | Total Funding |
---|---|---|---|---|
#1 | $1.5M | 17 | -6% | N/A |
#2 | $2.1M | 17 | -43% | N/A |
#3 | $2.6M | 17 | N/A | N/A |
#4 | N/A | 17 | 0% | N/A |
#5 | $2.9M | 18 | 6% | N/A |