KontrolFreek Growth, Revenue, Number of Employees and Funding
Estimated Revenue & Financials
- KontrolFreek's estimated revenue is currently $8.8M per year.
- KontrolFreek's estimated revenue per employee is $237432
- KontrolFreek has 37 Employees.
- KontrolFreek grew their employee count by 19% last year.
- KontrolFreek currently has 3 job openings.
|Dana Warszona||Vice President, Marketing and Product Development|
|Michael Gottfried||Director, Digital Marketing|
|Kelly Eisenberg||Director of Brand Management|
|Scott Mannear||Director, Operations & Administration|
|Brandon Masters||Director, Communications & Community Management|
|Matt DeLille||Director of Product Development|
|David Edwards||vp Sales & Business Development|
|Dana Thomas||vp Marketing & Product Development|
|Amy Bouchard||Director, Global Retail Sales|
What Is KontrolFreek?
Headquartered in Atlanta, Georgia, KontrolFreek is a premier performance gaming gear brand that creates innovative gaming accessories that give players at all levels a competitive advantage. KontrolFreek combines ergonomics with innovative design to deliver improved accuracy, maneuverability and comfort for Xbox and PlayStation gamers. For more information, visit KontrolFreek.com and follow the company on Twitter, Facebook, Google+, YouTube, and Instagram.keywords:E-Commerce,Gaming,Human Resources Hr
Number of Employees
Employee Growth %
|Name||Revenue||Number of Employees||Employee Growth||Total Funding|
|The Magnet Grou...||$27.4M||117||6%|
|Ed Castro Lands...||$7.8M||33||14%|
ATLANTA--(BUSINESS WIRE)--KontrolFreek®, Gearbox Software and 2K joined forces to unveil a line of Performance Thumbsticks® based on ...
KontrolFreek's FPS Freek Battle Royale Nightfall Thumbsticks (whew) are small, rubber grips that attach to the top of your Playstation or Xbox ...
It's no secret at this point that I like KontrolFreek's performance thumbsticks. After years of using various different KontrolFreek models on every ...
KontrolFreek Executive Hires
|2017-03-03||Dana Thomas||vp Marketing & Product Development||Article|