Intangible Revenue and Competitors
Estimated Revenue & Valuation
- Intangible's estimated annual revenue is currently $1.3M per year.
- Intangible's estimated revenue per employee is $140,000
Employee Data
- Intangible has 9 Employees.
Intangible's People
Name | Title | Email/Phone |
---|---|---|
1 | Head Operations | Reveal Email/Phone |
2 | Founding Engineer, Director Engineering | Reveal Email/Phone |
What Is Intangible?
Intangible is building the world’s fastest way to visualize ideas in 3D. Speed is a competitive advantage for creative teams. Intangible is building the world’s fastest way for teams in film, games, advertising and events to visualize ideas in minutes, without code or technical training. Think Pixar-level composition, with Canva-level simplicity, for agency and marketing teams to visualize, collaborate and close business at unparalleled speed. Who we are * Founded by Charles Migos and Bharat Vasan, Intangible’s team of engineers and designers hail from companies like Pixar, Apple, Unity, Disney, Electronic Arts, NASA and Spotify. * We share a common passion for democratizing access to the tools that only the world’s best film and game makers can afford, and a belief that AI can support human creative endeavors instead of supplanting them. What we believe * Creative efforts in film, games, web and XR are forms of artistic expression * Today’s tools for 3D content creation are frustratingly complex and built on closed standards * This complexity limits access and keeps creative teams from building great content * Current GenAI autopilots misunderstand how creative teams build professional-quality content * We enable 3D experiences to be created in minutes, without code or technical training, but with the professional control that creatives need * Our team is uniquely constructed to solve this problem What we do: * Aim for unparalleled ease of use, with AI at the core of our 3D architecture * Curate semantic concepts about the world into knowledge graphs * Tune the best foundational models to do what creatives expect * Work with the latest generative media models for asset creation * Build interchanges to popular toolsets creatives already use - Unity, Epic, Maya, Runway * No clunky downloads or hardware. Just a secure, modern, browser-based experience that anyone, everywhere, can use
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Total Funding
9
Number of Employees
$1.3M
Revenue (est)
N/A
Employee Growth %
N/A
Valuation
N/A
Accelerator
Company Name | Revenue | Number of Employees | Employee Growth | Total Funding |
---|---|---|---|---|
#1 | $1M | 9 | 50% | N/A |
#2 | $0.7M | 9 | N/A | N/A |
#3 | $0.7M | 9 | N/A | N/A |
#4 | $0.7M | 9 | N/A | N/A |
#5 | $0.7M | 9 | N/A | N/A |