HypeVR Revenue and Competitors

Location

N/A

Total Funding

Estimated Revenue & Valuation

  • HypeVR's estimated annual revenue is currently $1.4M per year.(i)
  • HypeVR's estimated revenue per employee is $87,000

Employee Data

  • HypeVR has 16 Employees.(i)
  • HypeVR grew their employee count by 7% last year.

HypeVR's People

NameTitleEmail/Phone
1
CEOReveal Email/Phone
2
Chief Technology OfficerReveal Email/Phone
3
Director PhotographyReveal Email/Phone
4
Computer Vision EngineerReveal Email/Phone
5
Software EngineerReveal Email/Phone
6
Game Engine DeveloperReveal Email/Phone
Competitor NameRevenueNumber of EmployeesEmployee GrowthTotal FundingValuation
#1
$2.9M294%N/AN/A
#2
$43.4M2728%N/AN/A
#3
$14.1M9711%N/AN/A
#4
$1460M82917%$1.1BN/A
#5
$310M152720%N/AN/A
#6
$194.1M956-5%N/AN/A
#7
$223.9M1080-33%$101.6MN/A
#8
$581.3M27089%$253.1MN/A
#9
$716.2M35282%N/AN/A
#10
$801.4M394852%N/AN/A
Add Company

What Is HypeVR?

HypeVR is a cinematic live action virtual reality technology company with disruptive innovations that will radically advance how live action VR content is captured, reconstructed and re-experienced. HypeVR is positioned to lead the innovation, development, and integration of the next generation of cinematic live action capture tools for virtual reality. HypeVR's flagship virtual reality rig consists of 14 Red Dragon cameras and Velodyne's HDL-32E, which provides the ability to simultaneously capture all fourteen 6K Dragons at up to 90fps and a 360 degree point cloud at 700,000 points per second. For cinematic VR, this ultra high resolution capture allows HypeVR to work with the highest quality digital image possible and HypeVR's integration of LiDAR enables a massive 3d model capture of the live action scene. Velodyne's real-time LiDAR can record depth data at a range of 100 meters with incredible accuracy which allows for HypeVR's VR capture system to work in any environment. Furthermore, since the HDL-32E is class 1 laser eye safe, it can be used in any setting with no danger of causing any potential eye damage to the subjects being filmed. HypeVR's patent pending capture method is also camera agnostic so smaller shooting and more affordable six degree VR systems are currently being developed.

keywords:N/A

N/A

Total Funding

16

Number of Employees

$1.4M

Revenue (est)

7%

Employee Growth %

N/A

Valuation

N/A

Accelerator

HypeVR News

2022-04-20 - Volumetric Video Systems Market Is Expected to Boom: Intel ...

... Facebook, Google, LightSpace Technologies, The Coretec Group, Voxon Photonics, Jaunt, Omnivor, Hammerhead, HypeVR Technology, Stereolab.

2022-04-19 - Volumetric Video Market Size, Outlook And Forecast | Intel ...

Intel, Microsoft, RealView Imaging, 8i, Facebook, Google, LightSpace Technologies, The Coretec Group, Voxon Photonics, Jaunt, Omnivor, Hammerhead, HypeVR...

Company NameRevenueNumber of EmployeesEmployee GrowthTotal Funding
#1
$1.4M16N/AN/A
#2
$1.4M16N/AN/A
#3
$1.4M16N/AN/A
#4
$1.2M16-48%$22.9M
#5
$4M160%N/A