GameDriver Revenue and Competitors

Martinez, CA

Location

N/A

Total Funding

Software

Industry

Estimated Revenue & Valuation

  • GameDriver's estimated annual revenue is currently $588.8k per year.(i)
  • GameDriver's estimated revenue per employee is $36,800

Employee Data

  • GameDriver has 16 Employees.(i)
  • GameDriver grew their employee count by 23% last year.

GameDriver's People

NameTitleEmail/Phone
1
Co-FounderReveal Email/Phone
2
VP, Operations and PartnershipsReveal Email/Phone
3
Sales EngineerReveal Email/Phone
4
Strategic Account DirectorReveal Email/Phone
5
Account ExecutiveReveal Email/Phone
6
Development Team LeadReveal Email/Phone
7
Software EngineerReveal Email/Phone
Competitor NameRevenueNumber of EmployeesEmployee GrowthTotal FundingValuation
#1
$491M250510%N/AN/A
#2
$0.4M12-25%$10MN/A
#3
$2.1M260%N/AN/A
#4
$3.6M3043%N/AN/A
#5
$28M1591%N/AN/A
#6
$5.1M40-22%N/AN/A
#7
$15.8M9934%N/AN/A
#8
$20.5M1283%N/AN/A
#9
$65.4M32723%N/AN/A
#10
$0.1M4-79%N/AN/A
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What Is GameDriver?

GameDriver enables developers, testers and producers of video games, AR, and VR - also known as Immersive Experiences or IX, to automate functional testing; improving time to market, test coverage and overall quality and revenue. GameDriver has developed tooling to introduce scalable and repeatable quality assurance to the massive IX industry. GameDriver's solution lets development studios reduce their reliance on expensive testing methods of questionable reliability and quality, including beta testers or warehoused manual testing.

keywords:N/A

N/A

Total Funding

16

Number of Employees

$588.8k

Revenue (est)

23%

Employee Growth %

N/A

Valuation

N/A

Accelerator

Company NameRevenueNumber of EmployeesEmployee GrowthTotal Funding
#1
$1.5M17-11%N/A
#2
$4.6M19-10%N/A
#3
$3.9M22N/AN/A
#4
$3.7M23-4%N/A
#5
$2.4M249%N/A