GSC Game World Revenue and Competitors

Kyiv,

Location

N/A

Total Funding

Gaming

Industry

Estimated Revenue & Valuation

  • GSC Game World's estimated annual revenue is currently $92.7M per year.(i)
  • GSC Game World's estimated revenue per employee is $252,500

Employee Data

  • GSC Game World has 367 Employees.(i)
  • GSC Game World grew their employee count by 8% last year.

GSC Game World's People

NameTitleEmail/Phone
1
Digital Marketing Team LeadReveal Email/Phone
2
FinanceReveal Email/Phone
Competitor NameRevenueNumber of EmployeesEmployee GrowthTotal FundingValuation
#1
$37.8M170-27%N/AN/A
#2
$22.2M1102%N/AN/A
#3
$16.6M82-11%N/AN/A
#4
$1.2M10-33%N/AN/A
#5
$12M6824%N/AN/A
#6
$6M376%N/AN/A
#7
$6M37-3%N/AN/A
#8
$5M31520%N/AN/A
#9
$4.8M30173%N/AN/A
#10
$19.2M956%N/AN/A
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What Is GSC Game World?

Founded in 1995, GSC Game World has become the most renowned game development studio in Ukraine and a leading developer in Europe. Since 2004 the proprietary worldwide publishing branch has been operating within the company. The revolutionary Cossacks: European Wars RTS title became the company's first hit, selling, along with its two add-ons, over 5 million copies worldwide. Since August 2004, GSC World Publishing has launched 7 projects: Alexander (2004), Cossacks 2: Napoleonic Wars (2005), Cossacks 2: Battle for Europe (2006), Heroes of Annihilated Empires (2006), S.T.A.L.K.E.R.: Shadow of Chernobyl (2007), S.T.A.L.K.E.R.: Clear Sky (2008), S.T.A.L.K.E.R.: Call of Pripyat (2009). Throughout its years of operation, GSC Game World has cooperated with leading worldwide and Russian publishers, including THQ Inc., Ubisoft, Koch Media, CDV, BitComposer, 1C and more. In April 2007 the company's most ambitious project - Survival FPS S.T.A.L.K.E.R.: Shadow of Chernobyl, set in the near-future Chernobyl exclusion zone, was released worldwide. GSC World Publishing was in charge of publishing the title in former USSR territories, while THQ Inc. operated the worldwide release. The game received numerous awards at some of the biggest international trade shows, and received high critical acclaimed from both print and online media and from the players themselves. The success of the game has been proven not only by the 'Game of the Year' and 'Most Atmospheric Shooter' awards, but also by maintaining top spots on sales charts. Following the strategy of further brand development, GSC Game World initiated a series of S.T.A.L.K.E.R.-based novels (published in Russian and German). Cossacks 3, released in September 2016, put furious battles of XVII-XVIII centuries into 3D. Currently we are working on our biggest project yet — S.T.A.L.K.E.R. 2.

keywords:N/A

N/A

Total Funding

367

Number of Employees

$92.7M

Revenue (est)

8%

Employee Growth %

N/A

Valuation

N/A

Accelerator

GSC Game World News

2022-04-17 - GSC Game World raises over £600,000 for Ukraine aid

Ukrainian developer GSC Game World has concluded its charity sale, which has raised around £612,557 for humanitarian organisations assisting...

2022-03-22 - Stalker 2 developer reportedly moving to Prague to finish game

Kyiv-based staff currently sheltering from war. ... GSC Game World, developer of the upcoming Stalker 2: Heart of Chornobyl, is reportedly looking...

2022-03-22 - STALKER 2: What is a Stalker?

The upcoming survival-horror RPG STALKER 2: Heart of Chornobyl has a strong pedigree to live up to. GSC Game World kicked off the STALKER...

Company NameRevenueNumber of EmployeesEmployee GrowthTotal Funding
#1
$158.8M3912%N/A
#2
$108.1M422-3%N/A
#3
$136.2M48010%N/A
#4
$88.3M4876%N/A
#5
$90.1M497-5%N/A