G2 Esports Revenue and Competitors
Estimated Revenue & Valuation
- G2 Esports's estimated annual revenue is currently $49.3M per year.
- G2 Esports's estimated revenue per employee is $222,200
Employee Data
- G2 Esports has 222 Employees.
- G2 Esports grew their employee count by 14% last year.
G2 Esports's People
Name | Title | Email/Phone |
---|---|---|
1 | CEO | Reveal Email/Phone |
2 | Head Sim Racing | Reveal Email/Phone |
3 | Head Coach and Analyst | Reveal Email/Phone |
4 | Head Brand Marketing | Reveal Email/Phone |
5 | Head Controlling | Reveal Email/Phone |
6 | Head Content | Reveal Email/Phone |
7 | Head Events & Creators | Reveal Email/Phone |
8 | Head Human Resources | Reveal Email/Phone |
9 | Head Finance | Reveal Email/Phone |
10 | Financial Manager | Reveal Email/Phone |
G2 Esports Competitors & AlternativesAdd Company
Competitor Name | Revenue | Number of Employees | Employee Growth | Total Funding | Valuation |
---|---|---|---|---|---|
#1 | $0.1M | 1 | -50% | N/A | N/A |
What Is G2 Esports?
G2 Esports is a World Premier Esports Club founded in November, 2013 by Carlos ?ocelote? Rodriguez, a former star player in League of Legends. Carlos is the Chief Executive Officer of the club, which currently includes professional teams in League of Legends, Counter-Strike: Global Offensive, Hearthstone, Rocket League, Super Smash Bros Melee, Paladins, PlayerUnknown's Battlegrounds and Clash Royale. Our club was built with the desire to bring new innovation into esports team management and business whilst upholding our core values of professionalism. We create the best atmosphere for the players which stems from the extensive experience of the Founder and core staff. Our ultimate goal is to help pushing esports to the next level with our club already being the leader for its team achievements coupled with high quality content output. Our reach exceeds millions of views every month on multiple online platforms and continues to rise with the teams'? success. The talent development, care and support from the club has led the teams to every major tournament and league so far. Our European League of Legends team went from playing in the Challenger Series to winning the European Championship Series in just one split, as the first team in League of Legends history. This is only topped by the fact that since then they managed to secure the title four consecutive times in a row. Our partners play a key-role in our success and we are proud to count Logitech, paysafecard, AOC, Twitch, NEEDforSEAT and ESP.bet as part of the G2 family. It?s our goal to work closely and cohesively with our partners to improve the esports experience for everyone. Therefore we accommodate a wide range of ideas and creative solutions and are in the fortunate position to share our vision, tone and the requirement for the highest quality possible with all of our partners. Contact us for more information.
keywords:N/AN/A
Total Funding
222
Number of Employees
$49.3M
Revenue (est)
14%
Employee Growth %
N/A
Valuation
N/A
Accelerator
G2 Esports News
Using controlled chaos, Paper Rex eliminated G2 Esports from the VALORANT Champions Tour 2022 Stage 1 Masters. VALORANT Champions Tour.
Provided by G2 Esports. The best team in EMEA got through their first Stage 1 Masters series with a 2-0 win. Michael Czar.
LOUD swept G2 Esports 2-0, reaching the winner's bracket finals of the VALORANT Champions Tour 2022 Stage 1 Masters on Sunday.
G2 Esports website design by Digital Silk NEW YORK (PRWEB) September 09, 2021 Digital Silk, a creative digital agency, has recently launched a new online store and entertainment platform for G2 Esports — a leading brand in the esports industry. The new platform consolidates G2 Esports’ recogn ...
Global luxury fashion brand Ralph Lauren and G2 Esports (G2), one of the world's leading entertainment and esports brands, today announces Ralph Lauren as an exclusive fashion outfitter to the G2 team, marking the first time a luxury brand officially outfits an entire esports team on a long term ...
Company Name | Revenue | Number of Employees | Employee Growth | Total Funding |
---|---|---|---|---|
#1 | N/A | 222 | 37% | N/A |
#2 | N/A | 223 | 24% | N/A |
#3 | $66.8M | 225 | -29% | N/A |
#4 | $66.8M | 225 | -29% | N/A |
#5 | $44.9M | 227 | 34% | N/A |