Ex Machina Revenue and Competitors

Amsterdam, Netherlands

Location

N/A

Total Funding

Media

Industry

Estimated Revenue & Valuation

  • Ex Machina's estimated annual revenue is currently $7.4M per year.(i)
  • Ex Machina's estimated revenue per employee is $164,000

Employee Data

  • Ex Machina has 45 Employees.(i)
  • Ex Machina grew their employee count by -2% last year.

Ex Machina's People

NameTitleEmail/Phone
1
VP AmericasReveal Email/Phone
2
Chief Creative OfficerReveal Email/Phone
3
Project DirectorReveal Email/Phone
4
Project ManagerReveal Email/Phone
5
Partnerships Manager (Wine Live Tasting Platform)Reveal Email/Phone
6
Frontend DeveloperReveal Email/Phone
7
ProjectmanagerReveal Email/Phone
8
Senior DeveloperReveal Email/Phone
9
Senior Frontend DeveloperReveal Email/Phone
10
DeveloperReveal Email/Phone
Competitor NameRevenueNumber of EmployeesEmployee GrowthTotal FundingValuation
#1
$27.3M1336%N/AN/A
#2
$206.9M7216%N/AN/A
#3
$5.9M369%N/AN/A
#4
$19.1M93-15%N/AN/A
#5
$10.9M595%N/AN/A
#6
$23.4M1145%N/AN/A
#7
$4.2M29-19%N/AN/A
#8
$25.6M125102%N/AN/A
#9
$25.8M12616%N/AN/A
#10
$17.6M86-24%N/AN/A
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What Is Ex Machina?

We develop innovative, interactive, multiscreen solutions for brands, media, and e-commerce companies around the world. Our solutions, concepts, designs, apps, and platforms reach tens of millions of users, powering thousands of hours of interactivity worldwide and support the world's most versatile, proven platforms for live interactivity. Ex Machina Group is trusted by some of the biggest names in entertainment like Red Bull, ITV, Twitch, FremantleMedia, Microsoft, RTL, Talpa Media, Sony Pictures Television, WinView, and NBC. The company was founded in 2001 with an original focus on multiplayer games for web and mobile. In 2004 we offered the first SDK to help developers create multiplayer games and in 2007 we created the first second-screen play-along-apps. We've also pioneered a mobile game community platform. Today our focus is on interactivity in the broadest sense. From second-screen apps and interactive gaming tools to next level interactive solutions in the area of shoppable video. All that multiplatform and on multiple devices. Our activities cover the whole process of creation: from strategy and business case, through concept and architecture, to design, development, and operations. We understand how the business works from the boardroom to the production floor. Ex Machina Group solutions, concepts, designs, apps, and platforms ensure maximum reach, audience engagement, and create new opportunities for growth and profitability. Ex Machina Group is headquartered in Amsterdam (Netherlands) with offices in Rotterdam (Netherlands) and Montreal (Canada).

keywords:N/A

N/A

Total Funding

45

Number of Employees

$7.4M

Revenue (est)

-2%

Employee Growth %

N/A

Valuation

N/A

Accelerator

Ex Machina News

2022-04-17 - Alex Garland Describes His A24 Movie 'Men' as a Folk Horror ...

We're just one month away from the release of Alex Garland's (Ex Machina, Annihilation) brand new A24 movie Men, rated “R” for “disturbing...

2022-03-30 - This Legendary Director Served As Inspiration For Oscar ...

This Legendary Director Served As Inspiration For Oscar Isaac's Ex Machina Character ... Although the question of what it means for a robot to...

2022-03-22 - A24's MEN Trailer Previews Alex Garland's Shape-Shifting ...

As promised, A24 has unveiled the full trailer for Ex Machina and Annihilation director Alex Garland's latest, Men, after yesterday's...

Company NameRevenueNumber of EmployeesEmployee GrowthTotal Funding
#1
$7M45-34%N/A
#2
$7.5M45-25%N/A
#3
$7.7M46-22%N/A
#4
$7.7M46-13%N/A
#5
$5.3M46-19%N/A