Echtra Games Revenue and Competitors
Estimated Revenue & Valuation
- Echtra Games's estimated annual revenue is currently $6.6M per year.
- Echtra Games's estimated revenue per employee is $161,600
Employee Data
- Echtra Games has 41 Employees.
- Echtra Games grew their employee count by 5% last year.
Echtra Games's People
Name | Title | Email/Phone |
---|---|---|
1 | Animation Director | Reveal Email/Phone |
2 | Lead Producer | Reveal Email/Phone |
Echtra Games Competitors & AlternativesAdd Company
Competitor Name | Revenue | Number of Employees | Employee Growth | Total Funding | Valuation |
---|---|---|---|---|---|
#1 | $6M | 37 | -3% | N/A | N/A |
#2 | $6.6M | 41 | -18% | N/A | N/A |
#3 | $257.3M | 910 | 0% | N/A | N/A |
#4 | $13.6M | 75 | -26% | N/A | N/A |
#5 | $4.1M | 29 | 0% | N/A | N/A |
#6 | $3.1M | 22 | 5% | N/A | N/A |
#7 | $3.4M | 24 | 4% | N/A | N/A |
#8 | $55.1M | 248 | 22% | N/A | N/A |
#9 | $12.5M | 71 | -13% | $5.3M | N/A |
#10 | $1.5M | 12 | -33% | N/A | N/A |
What Is Echtra Games?
Echtra Games is a San Francisco-based game studio comprised of seasoned developers who helped shaped the world of action role-playing games. The team was founded in early 2016 by Max Schaefer, co-creator of genre-defining game franchises like Torchlight and Diablo. A longstanding dream to revive the world of Torchlight inspired us to reunite some of the industry's best developers and create the studio's very first project, Torchlight Frontiers. At Echtra we value individual ownership and creativity. We have a clear long-term vision for the game, and trust and rely on our people to take the lead on making that vision come true. We use tools that support remote work and make make it easy to schedule around life's demands. We offer flexible scheduling and everyone takes the time they need for family and personal interests. We're building a huge world to explore, and adventures to share with friends for years to come. We'll be adding content and features long after launch, and going global with PC and console versions. We're carefully choosing when to innovate versus adopting proven solutions. Using existing technologies like the Unreal engine for heavy lifting lets us focus on the unique things only we can do: build an insanely fun and exciting world to play in.
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Total Funding
41
Number of Employees
$6.6M
Revenue (est)
5%
Employee Growth %
N/A
Valuation
N/A
Accelerator
Company Name | Revenue | Number of Employees | Employee Growth | Total Funding |
---|---|---|---|---|
#1 | $4.8M | 41 | -11% | N/A |
#2 | $6.4M | 41 | -23% | $4.2M |
#3 | $4.8M | 41 | -5% | N/A |
#4 | $5.4M | 41 | N/A | N/A |
#5 | $4.5M | 41 | -13% | $9.6M |