Animation Research Ltd / Virtual Eye Revenue and Competitors

Dunedin,

Location

N/A

Total Funding

Animation

Industry

Estimated Revenue & Valuation

  • Animation Research Ltd / Virtual Eye's estimated annual revenue is currently $3.5M per year.(i)
  • Animation Research Ltd / Virtual Eye's estimated revenue per employee is $81,395

Employee Data

  • Animation Research Ltd / Virtual Eye has 43 Employees.(i)
  • Animation Research Ltd / Virtual Eye grew their employee count by 8% last year.

Animation Research Ltd / Virtual Eye's People

NameTitleEmail/Phone
Competitor NameRevenueNumber of EmployeesEmployee GrowthTotal FundingValuation
#1
$7.5M29-3%N/AN/A
#2
$15M240%N/AN/A
#3
N/A1909%N/AN/A
#4
$3.5M81-2%N/AN/A
#5
$7.5M7-12%N/AN/A
#6
$15M90-1%N/AN/A
#7
N/A366%N/AN/A
#8
$75M572-10%N/AN/A
#9
N/A3421%N/AN/A
#10
$35M2215%N/AN/A
Add Company

What Is Animation Research Ltd / Virtual Eye?

Animation Research Limited is one of Australasia's leading Computer Graphics production houses, turning digital data into pictures. ARL specializes in Real-Time 3D Sports graphics, 3D Television graphics, 3D Stereographics and 3D Data Visualization Tools. We've won numerous awards for our CG work in television, and we also develop 3D educational applications.

keywords:N/A

N/A

Total Funding

43

Number of Employees

$3.5M

Revenue (est)

8%

Employee Growth %

N/A

Valuation

N/A

Accelerator

Animation Research Ltd / Virtual Eye News

2022-04-19 - Q+A: Is This The Metaverse?

While the concept of an alternate, virtual reality — integrated seamlessly enough to pop into and out of as easily as walking through a door...

2022-04-19 - 3D Imaging Market Size 2022 – 2030 - Increasing application of Virtual Reality (VR) devices in the healthcare

In addition, rising investments in research & development activities by ... in the global market report include Autodesk Inc., Trimble Inc.,...

2022-03-30 - Meeting the cold chain challenges of remote locations

We're used to pharma companies being on the airwaves, hitting us with happy-looking people—or animated characters— overcoming a health issue with the help...

Company NameRevenueNumber of EmployeesEmployee GrowthTotal Funding
#1
$12.9M53-2%N/A
#2
$7.5M534%N/A
#3
$3.5M5510%N/A
#4
$7.4M554%N/A
#5
$14.9M57-2%N/A